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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
index 96d112d..568cd34 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
@@ -44,6 +44,7 @@ using OpenSim.Region.CoreModules.World.Serialiser;
44using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; 44using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
45using OpenSim.Tests.Common; 45using OpenSim.Tests.Common;
46using GridRegion = OpenSim.Services.Interfaces.GridRegion; 46using GridRegion = OpenSim.Services.Interfaces.GridRegion;
47using OpenSim.Services.Interfaces;
47 48
48namespace OpenSim.Region.Framework.Scenes.Tests 49namespace OpenSim.Region.Framework.Scenes.Tests
49{ 50{
@@ -226,7 +227,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
226 // *** This is the first stage, when a neighbouring region is told that a viewer is about to try and 227 // *** This is the first stage, when a neighbouring region is told that a viewer is about to try and
227 // establish a child scene presence. We pass in the circuit code that the client has to connect with *** 228 // establish a child scene presence. We pass in the circuit code that the client has to connect with ***
228 // XXX: ViaLogin may not be correct here. 229 // XXX: ViaLogin may not be correct here.
229 scene.SimulationService.CreateAgent(null, region, acd, (uint)TeleportFlags.ViaLogin, out reason); 230 EntityTransferContext ctx = new EntityTransferContext();
231 scene.SimulationService.CreateAgent(null, region, acd, (uint)TeleportFlags.ViaLogin, ctx, out reason);
230 232
231 Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(agentId), Is.Not.Null); 233 Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(agentId), Is.Not.Null);
232 Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1)); 234 Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1));
@@ -287,4 +289,4 @@ namespace OpenSim.Region.Framework.Scenes.Tests
287// Assert.That(childPresence.IsChildAgent, Is.True); 289// Assert.That(childPresence.IsChildAgent, Is.True);
288 } 290 }
289 } 291 }
290} \ No newline at end of file 292}