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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs58
1 files changed, 47 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index 1ea2329..80f198d 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -52,22 +52,25 @@ namespace OpenSim.Region.Framework.Scenes.Tests
52 TestHelpers.InMethod(); 52 TestHelpers.InMethod();
53 53
54 Scene scene = SceneHelpers.SetupScene(); 54 Scene scene = SceneHelpers.SetupScene();
55 int partsToTestCount = 3;
55 56
56 string objName = "obj1"; 57 SceneObjectGroup so
57 UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); 58 = SceneHelpers.CreateSceneObject(partsToTestCount, TestHelpers.ParseTail(0x1), "obj1", 0x10);
58 59 SceneObjectPart[] parts = so.Parts;
59 SceneObjectPart part
60 = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
61 { Name = objName, UUID = objUuid };
62 60
63 Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part), false), Is.True); 61 Assert.That(scene.AddNewSceneObject(so, false), Is.True);
64 62 SceneObjectGroup retrievedSo = scene.GetSceneObjectGroup(so.UUID);
65 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(objUuid); 63 SceneObjectPart[] retrievedParts = retrievedSo.Parts;
66 64
67 //m_log.Debug("retrievedPart : {0}", retrievedPart); 65 //m_log.Debug("retrievedPart : {0}", retrievedPart);
68 // If the parts have the same UUID then we will consider them as one and the same 66 // If the parts have the same UUID then we will consider them as one and the same
69 Assert.That(retrievedPart.Name, Is.EqualTo(objName)); 67 Assert.That(retrievedSo.PrimCount, Is.EqualTo(partsToTestCount));
70 Assert.That(retrievedPart.UUID, Is.EqualTo(objUuid)); 68
69 for (int i = 0; i < partsToTestCount; i++)
70 {
71 Assert.That(retrievedParts[i].Name, Is.EqualTo(parts[i].Name));
72 Assert.That(retrievedParts[i].UUID, Is.EqualTo(parts[i].UUID));
73 }
71 } 74 }
72 75
73 [Test] 76 [Test]
@@ -103,6 +106,39 @@ namespace OpenSim.Region.Framework.Scenes.Tests
103 Assert.That(retrievedPart.Name, Is.EqualTo(obj1Name)); 106 Assert.That(retrievedPart.Name, Is.EqualTo(obj1Name));
104 Assert.That(retrievedPart.UUID, Is.EqualTo(objUuid)); 107 Assert.That(retrievedPart.UUID, Is.EqualTo(objUuid));
105 } 108 }
109
110 /// <summary>
111 /// Test retrieving a scene object via the local id of one of its parts.
112 /// </summary>
113 [Test]
114 public void TestGetSceneObjectByPartLocalId()
115 {
116 TestHelpers.InMethod();
117
118 Scene scene = SceneHelpers.SetupScene();
119 int partsToTestCount = 3;
120
121 SceneObjectGroup so
122 = SceneHelpers.CreateSceneObject(partsToTestCount, TestHelpers.ParseTail(0x1), "obj1", 0x10);
123 SceneObjectPart[] parts = so.Parts;
124
125 scene.AddNewSceneObject(so, false);
126
127 // Test getting via the root part's local id
128 Assert.That(scene.GetGroupByPrim(so.LocalId), Is.Not.Null);
129
130 // Test getting via a non root part's local id
131 Assert.That(scene.GetGroupByPrim(parts[partsToTestCount - 1].LocalId), Is.Not.Null);
132
133 // Test that we don't get back an object for a local id that doesn't exist
134 Assert.That(scene.GetGroupByPrim(999), Is.Null);
135
136 // Now delete the scene object and check again
137 scene.DeleteSceneObject(so, false);
138
139 Assert.That(scene.GetGroupByPrim(so.LocalId), Is.Null);
140 Assert.That(scene.GetGroupByPrim(parts[partsToTestCount - 1].LocalId), Is.Null);
141 }
106 142
107 /// <summary> 143 /// <summary>
108 /// Test deleting an object from a scene. 144 /// Test deleting an object from a scene.