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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs25
1 files changed, 21 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index b2b3ad9..769d8a5 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -139,6 +139,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
139 return sw.ToString(); 139 return sw.ToString();
140 } 140 }
141 } 141 }
142
142 143
143 /// <summary> 144 /// <summary>
144 /// Serialize a scene object to the original xml format 145 /// Serialize a scene object to the original xml format
@@ -147,10 +148,24 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
147 /// <returns></returns> 148 /// <returns></returns>
148 public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer) 149 public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer)
149 { 150 {
151 ToOriginalXmlFormat(sceneObject, writer, false);
152 }
153
154 /// <summary>
155 /// Serialize a scene object to the original xml format
156 /// </summary>
157 /// <param name="sceneObject"></param>
158 /// <param name="writer"></param>
159 /// <param name="noRootElement">If false, don't write the enclosing SceneObjectGroup element</param>
160 /// <returns></returns>
161 public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer, bool noRootElement)
162 {
150 //m_log.DebugFormat("[SERIALIZER]: Starting serialization of {0}", Name); 163 //m_log.DebugFormat("[SERIALIZER]: Starting serialization of {0}", Name);
151 //int time = System.Environment.TickCount; 164 //int time = System.Environment.TickCount;
152 165
153 writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty); 166 if (!noRootElement)
167 writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
168
154 writer.WriteStartElement(String.Empty, "RootPart", String.Empty); 169 writer.WriteStartElement(String.Empty, "RootPart", String.Empty);
155 ToXmlFormat(sceneObject.RootPart, writer); 170 ToXmlFormat(sceneObject.RootPart, writer);
156 writer.WriteEndElement(); 171 writer.WriteEndElement();
@@ -170,10 +185,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
170 185
171 writer.WriteEndElement(); // OtherParts 186 writer.WriteEndElement(); // OtherParts
172 sceneObject.SaveScriptedState(writer); 187 sceneObject.SaveScriptedState(writer);
173 writer.WriteEndElement(); // SceneObjectGroup 188
189 if (!noRootElement)
190 writer.WriteEndElement(); // SceneObjectGroup
174 191
175 //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time); 192 //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time);
176 } 193 }
177 194
178 protected static void ToXmlFormat(SceneObjectPart part, XmlTextWriter writer) 195 protected static void ToXmlFormat(SceneObjectPart part, XmlTextWriter writer)
179 { 196 {
@@ -1318,7 +1335,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1318 writer.WriteStartElement("SculptData"); 1335 writer.WriteStartElement("SculptData");
1319 byte[] sd; 1336 byte[] sd;
1320 if (shp.SculptData != null) 1337 if (shp.SculptData != null)
1321 sd = shp.ExtraParams; 1338 sd = shp.SculptData;
1322 else 1339 else
1323 sd = Utils.EmptyBytes; 1340 sd = Utils.EmptyBytes;
1324 writer.WriteBase64(sd, 0, sd.Length); 1341 writer.WriteBase64(sd, 0, sd.Length);