aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 1fc3ed6..29cf0e5 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2393,13 +2393,13 @@ namespace OpenSim.Region.Framework.Scenes
2393 2393
2394 if (LocalId == remoteAvatar.LocalId) 2394 if (LocalId == remoteAvatar.LocalId)
2395 { 2395 {
2396 m_log.WarnFormat("[SP] An agent is attempting to send data to itself; {0}",UUID); 2396 m_log.WarnFormat("[SCENEPRESENCE]: An agent is attempting to send data to itself; {0}", UUID);
2397 return; 2397 return;
2398 } 2398 }
2399 2399
2400 if (IsChildAgent) 2400 if (IsChildAgent)
2401 { 2401 {
2402 m_log.WarnFormat("[SCENEPRESENCE] A child agent is attempting to send out avatar data"); 2402 m_log.WarnFormat("[SCENEPRESENCE]: A child agent is attempting to send out avatar data; {0}", UUID);
2403 return; 2403 return;
2404 } 2404 }
2405 2405
@@ -2482,14 +2482,14 @@ namespace OpenSim.Region.Framework.Scenes
2482 { 2482 {
2483 if (m_scene.AvatarFactory.ValidateBakedTextureCache(m_controllingClient)) 2483 if (m_scene.AvatarFactory.ValidateBakedTextureCache(m_controllingClient))
2484 { 2484 {
2485 m_log.WarnFormat("[SP] baked textures are in the ache for {0}",Name); 2485// m_log.WarnFormat("[SCENEPRESENCE]: baked textures are in the cache for {0}", Name);
2486 m_controllingClient.SendAppearance( 2486 m_controllingClient.SendAppearance(
2487 m_appearance.Owner,m_appearance.VisualParams,m_appearance.Texture.GetBytes()); 2487 m_appearance.Owner,m_appearance.VisualParams,m_appearance.Texture.GetBytes());
2488 } 2488 }
2489 } 2489 }
2490 else 2490 else
2491 { 2491 {
2492 m_log.WarnFormat("[SP] AvatarFactory not set"); 2492 m_log.WarnFormat("[SCENEPRESENCE]: AvatarFactory not set for {0}", Name);
2493 } 2493 }
2494 2494
2495 SendInitialFullUpdateToAllClients(); 2495 SendInitialFullUpdateToAllClients();
@@ -2501,7 +2501,7 @@ namespace OpenSim.Region.Framework.Scenes
2501 public void SendAppearanceToAllOtherAgents() 2501 public void SendAppearanceToAllOtherAgents()
2502 { 2502 {
2503// DEBUG ON 2503// DEBUG ON
2504 m_log.WarnFormat("[SP] Send appearance from {0} to all other agents",m_uuid); 2504// m_log.WarnFormat("[SCENEPRESENCE]: Send appearance from {0} to all other agents", m_uuid);
2505// DEBUG OFF 2505// DEBUG OFF
2506 m_perfMonMS = Util.EnvironmentTickCount(); 2506 m_perfMonMS = Util.EnvironmentTickCount();
2507 2507