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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index e685a2c..ee6c708 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3296,9 +3296,6 @@ namespace OpenSim.Region.Framework.Scenes
3296 // Event called by the physics plugin to tell the avatar about a collision. 3296 // Event called by the physics plugin to tell the avatar about a collision.
3297 private void PhysicsCollisionUpdate(EventArgs e) 3297 private void PhysicsCollisionUpdate(EventArgs e)
3298 { 3298 {
3299 if (e == null)
3300 return;
3301
3302 //if ((Math.Abs(Velocity.X) > 0.1e-9f) || (Math.Abs(Velocity.Y) > 0.1e-9f)) 3299 //if ((Math.Abs(Velocity.X) > 0.1e-9f) || (Math.Abs(Velocity.Y) > 0.1e-9f))
3303 // The Physics Scene will send updates every 500 ms grep: PhysicsActor.SubscribeEvents( 3300 // The Physics Scene will send updates every 500 ms grep: PhysicsActor.SubscribeEvents(
3304 // as of this comment the interval is set in AddToPhysicalScene 3301 // as of this comment the interval is set in AddToPhysicalScene