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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs9
1 files changed, 0 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 6f68029..c7d21bb 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -2174,7 +2174,6 @@ namespace OpenSim.Region.Framework.Scenes
2174 { 2174 {
2175 m_rootPart.UpdateFlag = 1; 2175 m_rootPart.UpdateFlag = 1;
2176 lastPhysGroupPos = AbsolutePosition; 2176 lastPhysGroupPos = AbsolutePosition;
2177 UpdateSitters();
2178 } 2177 }
2179 2178
2180 if (UsePhysics && !GroupRotation.ApproxEquals(lastPhysGroupRot, 0.1f)) 2179 if (UsePhysics && !GroupRotation.ApproxEquals(lastPhysGroupRot, 0.1f))
@@ -3833,14 +3832,6 @@ namespace OpenSim.Region.Framework.Scenes
3833 } 3832 }
3834 } 3833 }
3835 3834
3836 private void UpdateSitters()
3837 {
3838 foreach (SceneObjectPart part in Children.Values)
3839 {
3840 part.UpdateSitter();
3841 }
3842 }
3843
3844 public override string ToString() 3835 public override string ToString()
3845 { 3836 {
3846 return String.Format("{0} {1} ({2})", Name, UUID, AbsolutePosition); 3837 return String.Format("{0} {1} ({2})", Name, UUID, AbsolutePosition);