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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs31
1 files changed, 20 insertions, 11 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index ca7d9d9..19a9506 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -296,11 +296,14 @@ namespace OpenSim.Region.Framework.Scenes
296 { 296 {
297 Vector3 val = value; 297 Vector3 val = value;
298 298
299 if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) 299 if (Scene != null)
300 || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S))
301 && !IsAttachmentCheckFull() && (!m_scene.LoadingPrims))
302 { 300 {
303 m_scene.CrossPrimGroupIntoNewRegion(val, this, true); 301 if ((Scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || Scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W)
302 || Scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || Scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S))
303 && !IsAttachmentCheckFull() && (!Scene.LoadingPrims))
304 {
305 m_scene.CrossPrimGroupIntoNewRegion(val, this, true);
306 }
304 } 307 }
305 308
306 if (RootPart.GetStatusSandbox()) 309 if (RootPart.GetStatusSandbox())
@@ -308,8 +311,11 @@ namespace OpenSim.Region.Framework.Scenes
308 if (Util.GetDistanceTo(RootPart.StatusSandboxPos, value) > 10) 311 if (Util.GetDistanceTo(RootPart.StatusSandboxPos, value) > 10)
309 { 312 {
310 RootPart.ScriptSetPhysicsStatus(false); 313 RootPart.ScriptSetPhysicsStatus(false);
311 Scene.SimChat(Utils.StringToBytes("Hit Sandbox Limit"), 314
312 ChatTypeEnum.DebugChannel, 0x7FFFFFFF, RootPart.AbsolutePosition, Name, UUID, false); 315 if (Scene != null)
316 Scene.SimChat(Utils.StringToBytes("Hit Sandbox Limit"),
317 ChatTypeEnum.DebugChannel, 0x7FFFFFFF, RootPart.AbsolutePosition, Name, UUID, false);
318
313 return; 319 return;
314 } 320 }
315 } 321 }
@@ -326,7 +332,8 @@ namespace OpenSim.Region.Framework.Scenes
326 //m_scene.PhysicsScene.AddPhysicsActorTaint(m_rootPart.PhysActor); 332 //m_scene.PhysicsScene.AddPhysicsActorTaint(m_rootPart.PhysActor);
327 //} 333 //}
328 334
329 m_scene.EventManager.TriggerParcelPrimCountTainted(); 335 if (Scene != null)
336 Scene.EventManager.TriggerParcelPrimCountTainted();
330 } 337 }
331 } 338 }
332 339
@@ -1765,10 +1772,12 @@ namespace OpenSim.Region.Framework.Scenes
1765 /// <param name="part"></param> 1772 /// <param name="part"></param>
1766 public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, UUID AgentID, uint RequestFlags) 1773 public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, UUID AgentID, uint RequestFlags)
1767 { 1774 {
1768 remoteClient.SendObjectPropertiesFamilyData(RequestFlags, RootPart.UUID, RootPart.OwnerID, RootPart.GroupID, RootPart.BaseMask, 1775 remoteClient.SendObjectPropertiesFamilyData(RootPart, RequestFlags);
1769 RootPart.OwnerMask, RootPart.GroupMask, RootPart.EveryoneMask, RootPart.NextOwnerMask, 1776
1770 RootPart.OwnershipCost, RootPart.ObjectSaleType, RootPart.SalePrice, RootPart.Category, 1777// remoteClient.SendObjectPropertiesFamilyData(RequestFlags, RootPart.UUID, RootPart.OwnerID, RootPart.GroupID, RootPart.BaseMask,
1771 RootPart.CreatorID, RootPart.Name, RootPart.Description); 1778// RootPart.OwnerMask, RootPart.GroupMask, RootPart.EveryoneMask, RootPart.NextOwnerMask,
1779// RootPart.OwnershipCost, RootPart.ObjectSaleType, RootPart.SalePrice, RootPart.Category,
1780// RootPart.CreatorID, RootPart.Name, RootPart.Description);
1772 } 1781 }
1773 1782
1774 public void SetPartOwner(SceneObjectPart part, UUID cAgentID, UUID cGroupID) 1783 public void SetPartOwner(SceneObjectPart part, UUID cAgentID, UUID cGroupID)