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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index ec41ac7..8c56870 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -235,6 +235,9 @@ namespace OpenSim.Region.Framework.Scenes
235 set { m_rootPart.GroupID = value; } 235 set { m_rootPart.GroupID = value; }
236 } 236 }
237 237
238 /// <value>
239 /// The parts of this scene object group. You must lock this property before using it.
240 /// </value>
238 public Dictionary<UUID, SceneObjectPart> Children 241 public Dictionary<UUID, SceneObjectPart> Children
239 { 242 {
240 get { return m_parts; } 243 get { return m_parts; }
@@ -2097,7 +2100,7 @@ namespace OpenSim.Region.Framework.Scenes
2097 } 2100 }
2098 2101
2099 /// <summary> 2102 /// <summary>
2100 /// Get a child part with a given UUID 2103 /// Get a part with a given UUID
2101 /// </summary> 2104 /// </summary>
2102 /// <param name="primID"></param> 2105 /// <param name="primID"></param>
2103 /// <returns>null if a child part with the primID was not found</returns> 2106 /// <returns>null if a child part with the primID was not found</returns>
@@ -2112,7 +2115,7 @@ namespace OpenSim.Region.Framework.Scenes
2112 } 2115 }
2113 2116
2114 /// <summary> 2117 /// <summary>
2115 /// Get a child part with a given local ID 2118 /// Get a part with a given local ID
2116 /// </summary> 2119 /// </summary>
2117 /// <param name="localID"></param> 2120 /// <param name="localID"></param>
2118 /// <returns>null if a child part with the local ID was not found</returns> 2121 /// <returns>null if a child part with the local ID was not found</returns>