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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index b0f4ac0..9141d44 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -136,6 +136,7 @@ namespace OpenSim.Region.Framework.Scenes
136 136
137 protected SceneCommunicationService m_sceneGridService; 137 protected SceneCommunicationService m_sceneGridService;
138 public bool LoginsDisabled = true; 138 public bool LoginsDisabled = true;
139 public bool LoadingPrims = false;
139 140
140 public new float TimeDilation 141 public new float TimeDilation
141 { 142 {
@@ -1877,6 +1878,7 @@ namespace OpenSim.Region.Framework.Scenes
1877 /// </summary> 1878 /// </summary>
1878 public virtual void LoadPrimsFromStorage(UUID regionID) 1879 public virtual void LoadPrimsFromStorage(UUID regionID)
1879 { 1880 {
1881 LoadingPrims = true;
1880 m_log.Info("[SCENE]: Loading objects from datastore"); 1882 m_log.Info("[SCENE]: Loading objects from datastore");
1881 1883
1882 List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID); 1884 List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID);
@@ -1900,6 +1902,7 @@ namespace OpenSim.Region.Framework.Scenes
1900 } 1902 }
1901 1903
1902 m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); 1904 m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)");
1905 LoadingPrims = false;
1903 } 1906 }
1904 1907
1905 1908