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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs15
1 files changed, 13 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 6208a57..c9d1205 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1954,8 +1954,19 @@ namespace OpenSim.Region.Framework.Scenes
1954 } 1954 }
1955 } 1955 }
1956 1956
1957 public virtual void DeRezObjects(IClientAPI remoteClient, List<uint> localIDs, 1957 /// <summary>
1958 UUID groupID, DeRezAction action, UUID destinationID) 1958 /// Derez one or more objects from the scene.
1959 /// </summary>
1960 /// <remarks>
1961 /// Won't actually remove the scene object in the case where the object is being copied to a user inventory.
1962 /// </remarks>
1963 /// <param name='remoteClient'>Client requesting derez</param>
1964 /// <param name='localIDs'>Local ids of root parts of objects to delete.</param>
1965 /// <param name='groupID'>Not currently used. Here because the client passes this to us.</param>
1966 /// <param name='action'>DeRezAction</param>
1967 /// <param name='destinationID'>User folder ID to place derezzed object</param>
1968 public virtual void DeRezObjects(
1969 IClientAPI remoteClient, List<uint> localIDs, UUID groupID, DeRezAction action, UUID destinationID)
1959 { 1970 {
1960 // First, see of we can perform the requested action and 1971 // First, see of we can perform the requested action and
1961 // build a list of eligible objects 1972 // build a list of eligible objects