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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs7
1 files changed, 1 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 5ee8955..ccbd880 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1719,7 +1719,7 @@ namespace OpenSim.Region.Framework.Scenes
1719 public virtual void DeRezObject(IClientAPI remoteClient, uint localID, 1719 public virtual void DeRezObject(IClientAPI remoteClient, uint localID,
1720 UUID groupID, DeRezAction action, UUID destinationID) 1720 UUID groupID, DeRezAction action, UUID destinationID)
1721 { 1721 {
1722 DeRezObjects(remoteClient, new List<uint>() { localID} , groupID, action, destinationID); 1722 DeRezObjects(remoteClient, new List<uint>() { localID }, groupID, action, destinationID);
1723 } 1723 }
1724 1724
1725 public virtual void DeRezObjects(IClientAPI remoteClient, List<uint> localIDs, 1725 public virtual void DeRezObjects(IClientAPI remoteClient, List<uint> localIDs,
@@ -1764,11 +1764,6 @@ namespace OpenSim.Region.Framework.Scenes
1764 deleteIDs.Add(localID); 1764 deleteIDs.Add(localID);
1765 deleteGroups.Add(grp); 1765 deleteGroups.Add(grp);
1766 1766
1767 // Force a database backup/update on this SceneObjectGroup
1768 // So that we know the database is upto date,
1769 // for when deleting the object from it
1770 ForceSceneObjectBackup(grp);
1771
1772 if (remoteClient == null) 1767 if (remoteClient == null)
1773 { 1768 {
1774 // Autoreturn has a null client. Nothing else does. So 1769 // Autoreturn has a null client. Nothing else does. So