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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Prioritizer.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/Prioritizer.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Prioritizer.cs b/OpenSim/Region/Framework/Scenes/Prioritizer.cs
index 4780cdd..7b7677b 100644
--- a/OpenSim/Region/Framework/Scenes/Prioritizer.cs
+++ b/OpenSim/Region/Framework/Scenes/Prioritizer.cs
@@ -210,7 +210,10 @@ namespace OpenSim.Region.Framework.Scenes
210 { 210 {
211 PhysicsActor physActor = ((SceneObjectPart)entity).ParentGroup.RootPart.PhysActor; 211 PhysicsActor physActor = ((SceneObjectPart)entity).ParentGroup.RootPart.PhysActor;
212 if (physActor == null || !physActor.IsPhysical) 212 if (physActor == null || !physActor.IsPhysical)
213 priority+=100; 213 priority += 100;
214
215 if (((SceneObjectPart)entity).ParentGroup.RootPart.IsAttachment)
216 priority = 1.0;
214 } 217 }
215 return priority; 218 return priority;
216 } 219 }