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-rw-r--r--OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
index e98f0e7..6c64484 100644
--- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
+++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
@@ -151,7 +151,10 @@ namespace OpenSim.Region.Framework.Scenes.Animation
151 const float PREJUMP_DELAY = 0.25f; 151 const float PREJUMP_DELAY = 0.25f;
152 152
153 #region Inputs 153 #region Inputs
154 154 if (m_scenePresence.SitGround)
155 {
156 return "SIT_GROUND_CONSTRAINED";
157 }
155 AgentManager.ControlFlags controlFlags = (AgentManager.ControlFlags)m_scenePresence.AgentControlFlags; 158 AgentManager.ControlFlags controlFlags = (AgentManager.ControlFlags)m_scenePresence.AgentControlFlags;
156 PhysicsActor actor = m_scenePresence.PhysicsActor; 159 PhysicsActor actor = m_scenePresence.PhysicsActor;
157 160