diff options
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index ecd6a09..668087f 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | |||
@@ -557,6 +557,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
557 | /// <param name="objectIDs"></param> | 557 | /// <param name="objectIDs"></param> |
558 | public void SendAnimPack(UUID[] animations, int[] seqs, UUID[] objectIDs) | 558 | public void SendAnimPack(UUID[] animations, int[] seqs, UUID[] objectIDs) |
559 | { | 559 | { |
560 | /* | ||
560 | if (m_scenePresence.IsChildAgent) | 561 | if (m_scenePresence.IsChildAgent) |
561 | return; | 562 | return; |
562 | 563 | ||
@@ -571,6 +572,8 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
571 | { | 572 | { |
572 | client.SendAnimations(animations, seqs, m_scenePresence.ControllingClient.AgentId, objectIDs); | 573 | client.SendAnimations(animations, seqs, m_scenePresence.ControllingClient.AgentId, objectIDs); |
573 | }); | 574 | }); |
575 | */ | ||
576 | m_scenePresence.SendAnimPack(animations, seqs, objectIDs); | ||
574 | } | 577 | } |
575 | 578 | ||
576 | public void SendAnimPackToClient(IClientAPI client) | 579 | public void SendAnimPackToClient(IClientAPI client) |
@@ -602,7 +605,8 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
602 | 605 | ||
603 | m_animations.GetArrays(out animIDs, out sequenceNums, out objectIDs); | 606 | m_animations.GetArrays(out animIDs, out sequenceNums, out objectIDs); |
604 | 607 | ||
605 | SendAnimPack(animIDs, sequenceNums, objectIDs); | 608 | // SendAnimPack(animIDs, sequenceNums, objectIDs); |
609 | m_scenePresence.SendAnimPack(animIDs, sequenceNums, objectIDs); | ||
606 | } | 610 | } |
607 | 611 | ||
608 | public string GetAnimName(UUID animId) | 612 | public string GetAnimName(UUID animId) |