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-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IGroupsModule.cs6
-rw-r--r--OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs16
-rw-r--r--OpenSim/Region/Framework/Interfaces/IMoapModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs2
5 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 05c1e00..1140b9b 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Framework.Interfaces
55 /// <param name="rot"></param> 55 /// <param name="rot"></param>
56 /// <param name="attachPos"></param> 56 /// <param name="attachPos"></param>
57 /// <param name="silent"></param> 57 /// <param name="silent"></param>
58 /// <returns>true if the object was successfully attached, false otherwise</returns> 58 /// <returns>true if the object was successfully attached, false otherwise</returns>
59 bool AttachObject( 59 bool AttachObject(
60 IClientAPI remoteClient, SceneObjectGroup grp, uint AttachmentPt, bool silent); 60 IClientAPI remoteClient, SceneObjectGroup grp, uint AttachmentPt, bool silent);
61 61
diff --git a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
index 2c091e7..4c501f6 100644
--- a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces
65 /// Get a group 65 /// Get a group
66 /// </summary> 66 /// </summary>
67 /// <param name="GroupID">ID of the group</param> 67 /// <param name="GroupID">ID of the group</param>
68 /// <returns>The group's data. Null if there is no such group.</returns> 68 /// <returns>The group's data. Null if there is no such group.</returns>
69 GroupRecord GetGroupRecord(UUID GroupID); 69 GroupRecord GetGroupRecord(UUID GroupID);
70 70
71 void ActivateGroup(IClientAPI remoteClient, UUID groupID); 71 void ActivateGroup(IClientAPI remoteClient, UUID groupID);
@@ -74,14 +74,14 @@ namespace OpenSim.Region.Framework.Interfaces
74 List<GroupRolesData> GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID); 74 List<GroupRolesData> GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID);
75 List<GroupRoleMembersData> GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID); 75 List<GroupRoleMembersData> GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID);
76 GroupProfileData GroupProfileRequest(IClientAPI remoteClient, UUID groupID); 76 GroupProfileData GroupProfileRequest(IClientAPI remoteClient, UUID groupID);
77 GroupMembershipData[] GetMembershipData(UUID UserID); 77 GroupMembershipData[] GetMembershipData(UUID UserID);
78 GroupMembershipData GetMembershipData(UUID GroupID, UUID UserID); 78 GroupMembershipData GetMembershipData(UUID GroupID, UUID UserID);
79 79
80 void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish); 80 void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
81 81
82 void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile); 82 void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile);
83 83
84 void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID); 84 void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID);
85 85
86 GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID); 86 GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID);
87 string GetGroupTitle(UUID avatarID); 87 string GetGroupTitle(UUID avatarID);
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs
index 01066e6..ddf7565 100644
--- a/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs
@@ -43,14 +43,14 @@ namespace OpenSim.Region.Framework.Interfaces
43 /// <param name="reportedException">Contains the exception generated if the save did not succeed</param> 43 /// <param name="reportedException">Contains the exception generated if the save did not succeed</param>
44 public delegate void InventoryArchiveSaved( 44 public delegate void InventoryArchiveSaved(
45 Guid id, bool succeeded, UserAccount userInfo, string invPath, Stream saveStream, Exception reportedException); 45 Guid id, bool succeeded, UserAccount userInfo, string invPath, Stream saveStream, Exception reportedException);
46 46
47 public interface IInventoryArchiverModule 47 public interface IInventoryArchiverModule
48 { 48 {
49 /// <summary> 49 /// <summary>
50 /// Fired when an archive inventory save has been completed. 50 /// Fired when an archive inventory save has been completed.
51 /// </summary> 51 /// </summary>
52 event InventoryArchiveSaved OnInventoryArchiveSaved; 52 event InventoryArchiveSaved OnInventoryArchiveSaved;
53 53
54 /// <summary> 54 /// <summary>
55 /// Dearchive a user's inventory folder from the given stream 55 /// Dearchive a user's inventory folder from the given stream
56 /// </summary> 56 /// </summary>
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Framework.Interfaces
60 /// <param name="loadStream">The stream from which the inventory archive will be loaded</param> 60 /// <param name="loadStream">The stream from which the inventory archive will be loaded</param>
61 /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> 61 /// <returns>true if the first stage of the operation succeeded, false otherwise</returns>
62 bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream); 62 bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream);
63 63
64 /// <summary> 64 /// <summary>
65 /// Dearchive a user's inventory folder from the given stream 65 /// Dearchive a user's inventory folder from the given stream
66 /// </summary> 66 /// </summary>
@@ -72,8 +72,8 @@ namespace OpenSim.Region.Framework.Interfaces
72 /// the loaded IAR with existing folders where possible.</param> 72 /// the loaded IAR with existing folders where possible.</param>
73 /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> 73 /// <returns>true if the first stage of the operation succeeded, false otherwise</returns>
74 bool DearchiveInventory( 74 bool DearchiveInventory(
75 string firstName, string lastName, string invPath, string pass, Stream loadStream, 75 string firstName, string lastName, string invPath, string pass, Stream loadStream,
76 Dictionary<string, object> options); 76 Dictionary<string, object> options);
77 77
78 /// <summary> 78 /// <summary>
79 /// Archive a user's inventory folder to the given stream 79 /// Archive a user's inventory folder to the given stream
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Framework.Interfaces
85 /// <param name="saveStream">The stream to which the inventory archive will be saved</param> 85 /// <param name="saveStream">The stream to which the inventory archive will be saved</param>
86 /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> 86 /// <returns>true if the first stage of the operation succeeded, false otherwise</returns>
87 bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream); 87 bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream);
88 88
89 /// <summary> 89 /// <summary>
90 /// Archive a user's inventory folder to the given stream 90 /// Archive a user's inventory folder to the given stream
91 /// </summary> 91 /// </summary>
@@ -97,7 +97,7 @@ namespace OpenSim.Region.Framework.Interfaces
97 /// <param name="options">Archiving options. Currently, there are none.</param> 97 /// <param name="options">Archiving options. Currently, there are none.</param>
98 /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> 98 /// <returns>true if the first stage of the operation succeeded, false otherwise</returns>
99 bool ArchiveInventory( 99 bool ArchiveInventory(
100 Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream, 100 Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream,
101 Dictionary<string, object> options); 101 Dictionary<string, object> options);
102 } 102 }
103} 103}
diff --git a/OpenSim/Region/Framework/Interfaces/IMoapModule.cs b/OpenSim/Region/Framework/Interfaces/IMoapModule.cs
index 24b6860..1d3d240 100644
--- a/OpenSim/Region/Framework/Interfaces/IMoapModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IMoapModule.cs
@@ -63,5 +63,5 @@ namespace OpenSim.Region.Framework.Interfaces
63 /// <param name="part"></param> 63 /// <param name="part"></param>
64 /// <param name="face">/param> 64 /// <param name="face">/param>
65 void ClearMediaEntry(SceneObjectPart part, int face); 65 void ClearMediaEntry(SceneObjectPart part, int face);
66 } 66 }
67} \ No newline at end of file 67} \ No newline at end of file
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs
index d6e31f4..65c57a6 100644
--- a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs
@@ -31,7 +31,7 @@ namespace OpenSim.Region.Framework.Interfaces
31 { 31 {
32 /// <summary> 32 /// <summary>
33 /// Generate a map tile for the scene. a terrain texture for this scene 33 /// Generate a map tile for the scene. a terrain texture for this scene
34 /// </summary> 34 /// </summary>
35 void GenerateMaptile(); 35 void GenerateMaptile();
36 } 36 }
37} 37}