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-rw-r--r--OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs11
-rw-r--r--OpenSim/Region/Framework/Interfaces/IScenePresence.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs4
3 files changed, 14 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs
index aa4a757..136ca92 100644
--- a/OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs
@@ -25,14 +25,23 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28
29using System; 28using System;
29using OpenSim.Framework;
30 30
31namespace OpenSim.Region.Framework.Interfaces 31namespace OpenSim.Region.Framework.Interfaces
32{ 32{
33 public interface IRegionReadyModule 33 public interface IRegionReadyModule
34 { 34 {
35 void OarLoadingAlert(string msg); 35 void OarLoadingAlert(string msg);
36
37 /// <summary>
38 /// Trigger region ready status manually.
39 /// </summary>
40 /// <remarks>
41 /// This should be called by the scene if the IRegionReadyModule has set Scene.LoginLock == true
42 /// </remarks>
43 /// <param name='scene'></param>
44 void TriggerRegionReady(IScene scene);
36 } 45 }
37} 46}
38 47
diff --git a/OpenSim/Region/Framework/Interfaces/IScenePresence.cs b/OpenSim/Region/Framework/Interfaces/IScenePresence.cs
index 3f68ee0..0fe681f 100644
--- a/OpenSim/Region/Framework/Interfaces/IScenePresence.cs
+++ b/OpenSim/Region/Framework/Interfaces/IScenePresence.cs
@@ -40,8 +40,6 @@ namespace OpenSim.Region.Framework.Interfaces
40 /// </remarks> 40 /// </remarks>
41 public interface IScenePresence : ISceneAgent 41 public interface IScenePresence : ISceneAgent
42 { 42 {
43 PresenceType PresenceType { get; }
44
45 /// <summary> 43 /// <summary>
46 /// Copy of the script states while the agent is in transit. This state may 44 /// Copy of the script states while the agent is in transit. This state may
47 /// need to be placed back in case of transfer fail. 45 /// need to be placed back in case of transfer fail.
diff --git a/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs b/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs
index bfe1e8d..ed71a95 100644
--- a/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs
+++ b/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs
@@ -67,6 +67,10 @@ namespace OpenSim.Region.Framework.Interfaces
67 /// <param name="key"></param> 67 /// <param name="key"></param>
68 void DispatchReply(UUID scriptId, int code, string text, string key); 68 void DispatchReply(UUID scriptId, int code, string text, string key);
69 69
70 /// For constants
71 void RegisterConstant(string cname, object value);
72 object LookupModConstant(string cname);
73
70 // For use ONLY by the script API 74 // For use ONLY by the script API
71 void RaiseEvent(UUID script, string id, string module, string command, string key); 75 void RaiseEvent(UUID script, string id, string module, string command, string key);
72 } 76 }