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-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs19
1 files changed, 16 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index 4370fcc..1c9bdce 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -81,7 +81,12 @@ namespace OpenSim.Region.Framework.Interfaces
81 /// <summary> 81 /// <summary>
82 /// Start all the scripts contained in this entity's inventory 82 /// Start all the scripts contained in this entity's inventory
83 /// </summary> 83 /// </summary>
84 void CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource); 84 /// <param name="startParam"></param>
85 /// <param name="postOnRez"></param>
86 /// <param name="engine"></param>
87 /// <param name="stateSource"></param>
88 /// <returns>Number of scripts started.</returns>
89 int CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource);
85 90
86 ArrayList GetScriptErrors(UUID itemID); 91 ArrayList GetScriptErrors(UUID itemID);
87 void ResumeScripts(); 92 void ResumeScripts();
@@ -102,7 +107,11 @@ namespace OpenSim.Region.Framework.Interfaces
102 /// <param name="postOnRez"></param> 107 /// <param name="postOnRez"></param>
103 /// <param name="engine"></param> 108 /// <param name="engine"></param>
104 /// <param name="stateSource"></param> 109 /// <param name="stateSource"></param>
105 void CreateScriptInstance( 110 /// <returns>
111 /// true if the script instance was valid for starting, false otherwise. This does not guarantee
112 /// that the script was actually started, just that the script was valid (i.e. its asset data could be found, etc.)
113 /// </returns>
114 bool CreateScriptInstance(
106 TaskInventoryItem item, int startParam, bool postOnRez, string engine, int stateSource); 115 TaskInventoryItem item, int startParam, bool postOnRez, string engine, int stateSource);
107 116
108 /// <summary> 117 /// <summary>
@@ -113,7 +122,11 @@ namespace OpenSim.Region.Framework.Interfaces
113 /// <param name="postOnRez"></param> 122 /// <param name="postOnRez"></param>
114 /// <param name="engine"></param> 123 /// <param name="engine"></param>
115 /// <param name="stateSource"></param> 124 /// <param name="stateSource"></param>
116 void CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource); 125 /// <returns>
126 /// true if the script instance was valid for starting, false otherwise. This does not guarantee
127 /// that the script was actually started, just that the script was valid (i.e. its asset data could be found, etc.)
128 /// </returns>
129 bool CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource);
117 130
118 /// <summary> 131 /// <summary>
119 /// Stop a script which is in this prim's inventory. 132 /// Stop a script which is in this prim's inventory.