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Diffstat (limited to 'OpenSim/Region/ExtensionsScriptModule/Engines/JScript/JScriptEngine.cs')
-rw-r--r--OpenSim/Region/ExtensionsScriptModule/Engines/JScript/JScriptEngine.cs107
1 files changed, 0 insertions, 107 deletions
diff --git a/OpenSim/Region/ExtensionsScriptModule/Engines/JScript/JScriptEngine.cs b/OpenSim/Region/ExtensionsScriptModule/Engines/JScript/JScriptEngine.cs
deleted file mode 100644
index 0c3d50e..0000000
--- a/OpenSim/Region/ExtensionsScriptModule/Engines/JScript/JScriptEngine.cs
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@@ -1,107 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.CodeDom.Compiler;
30using System.Collections.Generic;
31using System.Reflection;
32using log4net;
33using Microsoft.JScript;
34
35namespace OpenSim.Region.ExtensionsScriptModule.Engines.JScript
36{
37 public class JScriptEngine : IScriptCompiler
38 {
39 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
40
41 public string FileExt()
42 {
43 return ".js";
44 }
45
46 private Dictionary<string, IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
47 {
48 CompilerParameters compilerParams = new CompilerParameters();
49 CompilerResults compilerResults;
50 compilerParams.GenerateExecutable = false;
51 compilerParams.GenerateInMemory = true;
52 compilerParams.IncludeDebugInformation = false;
53 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll");
54 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
55 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll");
56 compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
57 compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
58 compilerParams.ReferencedAssemblies.Add("System.dll");
59
60 compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
61
62 if (compilerResults.Errors.Count > 0)
63 {
64 m_log.Error("Compile errors");
65 foreach (CompilerError error in compilerResults.Errors)
66 {
67 m_log.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
68 }
69 }
70 else
71 {
72 Dictionary<string, IScript> scripts = new Dictionary<string, IScript>();
73
74 foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
75 {
76 Type testInterface = pluginType.GetInterface("IScript", true);
77
78 if (testInterface != null)
79 {
80 IScript script =
81 (IScript) compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
82
83 string scriptName = "JS.NET/" + script.Name;
84 Console.WriteLine("Script: " + scriptName + " loaded.");
85
86 if (!scripts.ContainsKey(scriptName))
87 {
88 scripts.Add(scriptName, script);
89 }
90 else
91 {
92 scripts[scriptName] = script;
93 }
94 }
95 }
96 return scripts;
97 }
98 return null;
99 }
100
101 public Dictionary<string, IScript> compile(string filename)
102 {
103 JScriptCodeProvider jscriptProvider = new JScriptCodeProvider();
104 return LoadDotNetScript(jscriptProvider, filename);
105 }
106 }
107} \ No newline at end of file