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-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs14
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
3 files changed, 10 insertions, 12 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 359b6f3..8b395a2 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -555,18 +555,14 @@ namespace OpenSim.Region.Environment.Scenes
555 protected internal void AddScenePresence(ScenePresence presence) 555 protected internal void AddScenePresence(ScenePresence presence)
556 { 556 {
557 bool child = presence.IsChildAgent; 557 bool child = presence.IsChildAgent;
558 558
559 if (child) 559 if (child)
560 { 560 {
561 m_numChildAgents++; 561 m_numChildAgents++;
562 m_log.Info("[SCENE]" + m_regInfo.RegionName + ": Creating new child agent.");
563 } 562 }
564 else 563 else
565 { 564 {
566 m_numRootAgents++; 565 m_numRootAgents++;
567 m_log.Info("[SCENE] " + m_regInfo.RegionName + ": Creating new root agent.");
568 m_log.Info("[SCENE] " + m_regInfo.RegionName + ": Adding Physical agent.");
569
570 presence.AddToPhysicalScene(); 566 presence.AddToPhysicalScene();
571 } 567 }
572 568
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index f81248b..33b2f6f 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1982,16 +1982,12 @@ namespace OpenSim.Region.Environment.Scenes
1982 /// <param name="child"></param> 1982 /// <param name="child"></param>
1983 public override void AddNewClient(IClientAPI client, bool child) 1983 public override void AddNewClient(IClientAPI client, bool child)
1984 { 1984 {
1985 m_log.DebugFormat(
1986 "[CONNECTION DEBUGGING]: Creating new client for {0} at {1}",
1987 client.AgentId, RegionInfo.RegionName);
1988
1989 SubscribeToClientEvents(client); 1985 SubscribeToClientEvents(client);
1990 ScenePresence presence; 1986 ScenePresence presence;
1991 1987
1992 if (m_restorePresences.ContainsKey(client.AgentId)) 1988 if (m_restorePresences.ContainsKey(client.AgentId))
1993 { 1989 {
1994 m_log.Info("[REGION]: Restoring Scene Presence"); 1990 m_log.DebugFormat("[SCENE]: Restoring agent {0} {1} in {2}", client.Name, client.AgentId, RegionInfo.RegionName);
1995 1991
1996 presence = m_restorePresences[client.AgentId]; 1992 presence = m_restorePresences[client.AgentId];
1997 m_restorePresences.Remove(client.AgentId); 1993 m_restorePresences.Remove(client.AgentId);
@@ -2015,7 +2011,9 @@ namespace OpenSim.Region.Environment.Scenes
2015 } 2011 }
2016 else 2012 else
2017 { 2013 {
2018 m_log.Info("[REGION]: Adding New Scene Presence"); 2014 m_log.DebugFormat(
2015 "[SCENE]: Adding new {0} agent {1} {2} in {3}",
2016 (child ? "child" : "root"), client.Name, client.AgentId, RegionInfo.RegionName);
2019 2017
2020 CommsManager.UserProfileCacheService.AddNewUser(client); 2018 CommsManager.UserProfileCacheService.AddNewUser(client);
2021 2019
@@ -2263,6 +2261,10 @@ namespace OpenSim.Region.Environment.Scenes
2263 } 2261 }
2264 try 2262 try
2265 { 2263 {
2264 m_log.DebugFormat(
2265 "[SCENE]: Removing {0} agent {1} from region {2}",
2266 (childagentYN ? "child" : "root"), agentID, RegionInfo.RegionName);
2267
2266 if (avatar.IsChildAgent) 2268 if (avatar.IsChildAgent)
2267 { 2269 {
2268 m_innerScene.removeUserCount(false); 2270 m_innerScene.removeUserCount(false);
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 178d652..626a71c 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -654,7 +654,7 @@ namespace OpenSim.Region.Environment.Scenes
654 m_animations.Clear(); 654 m_animations.Clear();
655 655
656// m_log.DebugFormat( 656// m_log.DebugFormat(
657// "[SCENEPRESENCE]: Downgrading child agent {0}, {1} to a root agent in {2}", 657// "[SCENEPRESENCE]: Downgrading root agent {0}, {1} to a child agent in {2}",
658// Name, UUID, m_scene.RegionInfo.RegionName); 658// Name, UUID, m_scene.RegionInfo.RegionName);
659 659
660 Velocity = new LLVector3(0, 0, 0); 660 Velocity = new LLVector3(0, 0, 0);