diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Tests/TestInventoryDataPlugin.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Tests/TestInventoryDataPlugin.cs | 68 |
1 files changed, 63 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/TestInventoryDataPlugin.cs b/OpenSim/Region/Environment/Scenes/Tests/TestInventoryDataPlugin.cs index 2d4edd6..45fc36e 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/TestInventoryDataPlugin.cs +++ b/OpenSim/Region/Environment/Scenes/Tests/TestInventoryDataPlugin.cs | |||
@@ -32,8 +32,23 @@ using OpenSim.Framework; | |||
32 | 32 | ||
33 | namespace OpenSim.Region.Environment.Scenes.Tests | 33 | namespace OpenSim.Region.Environment.Scenes.Tests |
34 | { | 34 | { |
35 | /// <summary> | ||
36 | /// In memory inventory data plugin for test purposes. Could be another dll when properly filled out and when the | ||
37 | /// mono addin plugin system starts co-operating with the unit test system. Currently no locking since unit | ||
38 | /// tests are single threaded. | ||
39 | /// </summary> | ||
35 | public class TestInventoryDataPlugin : IInventoryDataPlugin | 40 | public class TestInventoryDataPlugin : IInventoryDataPlugin |
36 | { | 41 | { |
42 | /// <value> | ||
43 | /// Known inventory folders | ||
44 | /// </value> | ||
45 | private Dictionary<UUID, InventoryFolderBase> m_folders = new Dictionary<UUID, InventoryFolderBase>(); | ||
46 | |||
47 | /// <value> | ||
48 | /// User root folders | ||
49 | /// </value> | ||
50 | private Dictionary<UUID, InventoryFolderBase> m_rootFolders = new Dictionary<UUID, InventoryFolderBase>(); | ||
51 | |||
37 | public string Version { get { return "0"; } } | 52 | public string Version { get { return "0"; } } |
38 | public string Name { get { return "TestInventoryDataPlugin"; } } | 53 | public string Name { get { return "TestInventoryDataPlugin"; } } |
39 | 54 | ||
@@ -41,17 +56,60 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
41 | public void Initialise(string connect) {} | 56 | public void Initialise(string connect) {} |
42 | public void Dispose() {} | 57 | public void Dispose() {} |
43 | 58 | ||
44 | public List<InventoryFolderBase> getFolderHierarchy(UUID parentID) { return null; } | 59 | public List<InventoryFolderBase> getFolderHierarchy(UUID parentID) |
45 | public List<InventoryItemBase> getInventoryInFolder(UUID folderID) { return null; } | 60 | { |
61 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | ||
62 | |||
63 | foreach (InventoryFolderBase folder in m_folders.Values) | ||
64 | { | ||
65 | if (folder.ParentID == parentID) | ||
66 | { | ||
67 | folders.AddRange(getFolderHierarchy(folder.ID)); | ||
68 | folders.Add(folder); | ||
69 | } | ||
70 | } | ||
71 | |||
72 | return folders; | ||
73 | } | ||
74 | |||
75 | public List<InventoryItemBase> getInventoryInFolder(UUID folderID) | ||
76 | { | ||
77 | return new List<InventoryItemBase>(); | ||
78 | } | ||
79 | |||
46 | public List<InventoryFolderBase> getUserRootFolders(UUID user) { return null; } | 80 | public List<InventoryFolderBase> getUserRootFolders(UUID user) { return null; } |
47 | public InventoryFolderBase getUserRootFolder(UUID user) { return null; } | 81 | |
82 | public InventoryFolderBase getUserRootFolder(UUID user) | ||
83 | { | ||
84 | InventoryFolderBase folder = null; | ||
85 | m_rootFolders.TryGetValue(user, out folder); | ||
86 | |||
87 | return folder; | ||
88 | } | ||
89 | |||
48 | public List<InventoryFolderBase> getInventoryFolders(UUID parentID) { return null; } | 90 | public List<InventoryFolderBase> getInventoryFolders(UUID parentID) { return null; } |
49 | public InventoryItemBase getInventoryItem(UUID item) { return null; } | 91 | public InventoryItemBase getInventoryItem(UUID item) { return null; } |
50 | public InventoryFolderBase getInventoryFolder(UUID folder) { return null; } | 92 | |
93 | public InventoryFolderBase getInventoryFolder(UUID folderId) | ||
94 | { | ||
95 | InventoryFolderBase folder = null; | ||
96 | m_folders.TryGetValue(folderId, out folder); | ||
97 | |||
98 | return folder; | ||
99 | } | ||
100 | |||
51 | public void addInventoryItem(InventoryItemBase item) {} | 101 | public void addInventoryItem(InventoryItemBase item) {} |
52 | public void updateInventoryItem(InventoryItemBase item) {} | 102 | public void updateInventoryItem(InventoryItemBase item) {} |
53 | public void deleteInventoryItem(UUID item) {} | 103 | public void deleteInventoryItem(UUID item) {} |
54 | public void addInventoryFolder(InventoryFolderBase folder) {} | 104 | |
105 | public void addInventoryFolder(InventoryFolderBase folder) | ||
106 | { | ||
107 | m_folders[folder.ID] = folder; | ||
108 | |||
109 | if (folder.ParentID == UUID.Zero) | ||
110 | m_rootFolders[folder.Owner] = folder; | ||
111 | } | ||
112 | |||
55 | public void updateInventoryFolder(InventoryFolderBase folder) {} | 113 | public void updateInventoryFolder(InventoryFolderBase folder) {} |
56 | public void moveInventoryFolder(InventoryFolderBase folder) {} | 114 | public void moveInventoryFolder(InventoryFolderBase folder) {} |
57 | public void deleteInventoryFolder(UUID folder) {} | 115 | public void deleteInventoryFolder(UUID folder) {} |