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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 30063eb..3bd6be9 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -2385,9 +2385,6 @@ namespace OpenSim.Region.Environment.Scenes
2385 2385
2386 CrossAttachmentsIntoNewRegion(neighbourHandle, true); 2386 CrossAttachmentsIntoNewRegion(neighbourHandle, true);
2387 2387
2388 // Next, let's close the child agent connections that are too far away.
2389 CloseChildAgents(neighbourx, neighboury);
2390
2391 // m_scene.SendKillObject(m_localId); 2388 // m_scene.SendKillObject(m_localId);
2392 2389
2393 m_scene.NotifyMyCoarseLocationChange(); 2390 m_scene.NotifyMyCoarseLocationChange();