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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index b598d45..6d51fbc 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -64,7 +64,7 @@ namespace OpenSim.Region.Environment.Scenes
64 64
65 private bool newForce = false; 65 private bool newForce = false;
66 private bool newAvatar = false; 66 private bool newAvatar = false;
67 private bool newCoarseLocations = false; 67 private bool newCoarseLocations = true;
68 68
69 protected RegionInfo m_regionInfo; 69 protected RegionInfo m_regionInfo;
70 protected ulong crossingFromRegion = 0; 70 protected ulong crossingFromRegion = 0;
@@ -540,7 +540,7 @@ namespace OpenSim.Region.Environment.Scenes
540 List<ScenePresence> avatars = this.m_scene.RequestAvatarList(); 540 List<ScenePresence> avatars = this.m_scene.RequestAvatarList();
541 for (int i = 0; i < avatars.Count; i++) 541 for (int i = 0; i < avatars.Count; i++)
542 { 542 {
543 if (avatars[i] != this) { 543 if (avatars[i] != this && (!avatars[i].childAgent) ) {
544 CoarseLocations.Add(avatars[i].AbsolutePosition); 544 CoarseLocations.Add(avatars[i].AbsolutePosition);
545 } 545 }
546 } 546 }
@@ -763,6 +763,7 @@ namespace OpenSim.Region.Environment.Scenes
763 this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.ExternalEndPoint, capsPath); 763 this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.ExternalEndPoint, capsPath);
764 this.MakeChildAgent(); 764 this.MakeChildAgent();
765 this.m_scene.SendKillObject(this.m_localId); 765 this.m_scene.SendKillObject(this.m_localId);
766 this.NotifyMyCoarseLocationChange();
766 } 767 }
767 } 768 }
768 } 769 }