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path: root/OpenSim/Region/Environment/Scenes/ScenePresence.cs
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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 538e46c..bcffe39 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -291,7 +291,7 @@ namespace OpenSim.Region.Environment.Scenes
291 291
292 private void RemoveFromPhysicalScene() 292 private void RemoveFromPhysicalScene()
293 { 293 {
294 m_scene.phyScene.RemoveAvatar( this.PhysActor ); 294 m_scene.PhysScene.RemoveAvatar( this.PhysActor );
295 } 295 }
296 296
297 /// <summary> 297 /// <summary>
@@ -844,7 +844,7 @@ namespace OpenSim.Region.Environment.Scenes
844 844
845 public void AddToPhysicalScene( ) 845 public void AddToPhysicalScene( )
846 { 846 {
847 PhysicsScene scene = m_scene.phyScene; 847 PhysicsScene scene = m_scene.PhysScene;
848 848
849 PhysicsVector pVec = 849 PhysicsVector pVec =
850 new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y, 850 new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y,