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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs11
1 files changed, 1 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 61cc973..b2e585d 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -62,7 +62,6 @@ namespace OpenSim.Region.Environment.Scenes
62 public Int32 CreationDate; 62 public Int32 CreationDate;
63 public uint ParentID = 0; 63 public uint ParentID = 0;
64 64
65
66 public uint OwnerMask = FULL_MASK_PERMISSIONS; 65 public uint OwnerMask = FULL_MASK_PERMISSIONS;
67 public uint NextOwnerMask = FULL_MASK_PERMISSIONS; 66 public uint NextOwnerMask = FULL_MASK_PERMISSIONS;
68 public uint GroupMask = FULL_MASK_PERMISSIONS; 67 public uint GroupMask = FULL_MASK_PERMISSIONS;
@@ -913,7 +912,7 @@ namespace OpenSim.Region.Environment.Scenes
913 /// that's not wholesome. Had to make m_scene public 912 /// that's not wholesome. Had to make m_scene public
914 PhysActor = null; 913 PhysActor = null;
915 914
916 if (!((ObjectFlags & (uint)LLObject.ObjectFlags.Phantom) != 0)) 915 if ((ObjectFlags & (uint)LLObject.ObjectFlags.Phantom) == 0)
917 { 916 {
918 PhysActor = m_parentGroup.m_scene.PhysScene.AddPrimShape( 917 PhysActor = m_parentGroup.m_scene.PhysScene.AddPrimShape(
919 Name, 918 Name,
@@ -929,15 +928,7 @@ namespace OpenSim.Region.Environment.Scenes
929 PhysActor.OnOutOfBounds += PhysicsOutOfBounds; 928 PhysActor.OnOutOfBounds += PhysicsOutOfBounds;
930 } 929 }
931 } 930 }
932
933
934
935 } 931 }
936
937
938
939
940
941 } 932 }
942 933
943 public void UpdateExtraParam(ushort type, bool inUse, byte[] data) 934 public void UpdateExtraParam(ushort type, bool inUse, byte[] data)