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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs28
1 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 5e08d53..043dcd7 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -98,7 +98,7 @@ namespace OpenSim.Region.Environment.Scenes
98 /// <param name="clientThreads">Dictionary to contain client threads</param> 98 /// <param name="clientThreads">Dictionary to contain client threads</param>
99 /// <param name="regionHandle">Region Handle for this region</param> 99 /// <param name="regionHandle">Region Handle for this region</param>
100 /// <param name="regionName">Region Name for this region</param> 100 /// <param name="regionName">Region Name for this region</param>
101 public Scene(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer) 101 public Scene(ClientManager clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer)
102 { 102 {
103 updateLock = new Mutex(false); 103 updateLock = new Mutex(false);
104 this.authenticateHandler = authen; 104 this.authenticateHandler = authen;
@@ -229,11 +229,11 @@ namespace OpenSim.Region.Environment.Scenes
229 } 229 }
230 this.localStorage.SaveMap(this.Terrain.getHeights1D()); 230 this.localStorage.SaveMap(this.Terrain.getHeights1D());
231 231
232 foreach (IClientAPI client in m_clientThreads.Values) 232 m_clientThreads.ForEachClient(delegate(IClientAPI client)
233 { 233 {
234 this.SendLayerData(client); 234 this.SendLayerData(client);
235 } 235 });
236 236
237 foreach (LLUUID UUID in Entities.Keys) 237 foreach (LLUUID UUID in Entities.Keys)
238 { 238 {
239 Entities[UUID].LandRenegerated(); 239 Entities[UUID].LandRenegerated();
@@ -260,10 +260,10 @@ namespace OpenSim.Region.Environment.Scenes
260 } 260 }
261 this.localStorage.SaveMap(this.Terrain.getHeights1D()); 261 this.localStorage.SaveMap(this.Terrain.getHeights1D());
262 262
263 foreach (IClientAPI client in m_clientThreads.Values) 263 m_clientThreads.ForEachClient(delegate(IClientAPI client)
264 { 264 {
265 this.SendLayerData(client); 265 this.SendLayerData(client);
266 } 266 });
267 267
268 foreach (LLUUID UUID in Entities.Keys) 268 foreach (LLUUID UUID in Entities.Keys)
269 { 269 {
@@ -290,10 +290,10 @@ namespace OpenSim.Region.Environment.Scenes
290 { 290 {
291 /* Dont save here, rely on tainting system instead */ 291 /* Dont save here, rely on tainting system instead */
292 292
293 foreach (IClientAPI client in m_clientThreads.Values) 293 m_clientThreads.ForEachClient(delegate(IClientAPI client)
294 { 294 {
295 this.SendLayerData(pointx, pointy, client); 295 this.SendLayerData(pointx, pointy, client);
296 } 296 });
297 } 297 }
298 } 298 }
299 catch (Exception e) 299 catch (Exception e)