diff options
Diffstat (limited to 'OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build')
-rw-r--r-- | OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | 26 |
1 files changed, 24 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build index d4b163e..52d9a26 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | |||
@@ -28,10 +28,32 @@ | |||
28 | <include name="Scenes/ScenePresence.Body.cs" /> | 28 | <include name="Scenes/ScenePresence.Body.cs" /> |
29 | <include name="Scenes/ScenePresence.cs" /> | 29 | <include name="Scenes/ScenePresence.cs" /> |
30 | <include name="Scenes/scripting/Script.cs" /> | 30 | <include name="Scenes/scripting/Script.cs" /> |
31 | <include name="Scenes/scripting/ScriptAPI.cs" /> | ||
31 | <include name="Scenes/scripting/ScriptInfo.cs" /> | 32 | <include name="Scenes/scripting/ScriptInfo.cs" /> |
32 | <include name="Scenes/scripting/ScriptManager.cs" /> | 33 | <include name="Scenes/scripting/ScriptManager.cs" /> |
33 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> | 34 | <include name="Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs" /> |
34 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> | 35 | <include name="Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs" /> |
36 | <include name="Scenes/scripting/Engines/JVMEngine/ClassInstance.cs" /> | ||
37 | <include name="Scenes/scripting/Engines/JVMEngine/ClassRecord.cs" /> | ||
38 | <include name="Scenes/scripting/Engines/JVMEngine/Heap.cs" /> | ||
39 | <include name="Scenes/scripting/Engines/JVMEngine/Interpreter.cs" /> | ||
40 | <include name="Scenes/scripting/Engines/JVMEngine/InterpreterLogic.cs" /> | ||
41 | <include name="Scenes/scripting/Engines/JVMEngine/InterpreterMethods.cs" /> | ||
42 | <include name="Scenes/scripting/Engines/JVMEngine/InterpreterReturn.cs" /> | ||
43 | <include name="Scenes/scripting/Engines/JVMEngine/MainMemory.cs" /> | ||
44 | <include name="Scenes/scripting/Engines/JVMEngine/MethodMemory.cs" /> | ||
45 | <include name="Scenes/scripting/Engines/JVMEngine/Object.cs" /> | ||
46 | <include name="Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs" /> | ||
47 | <include name="Scenes/scripting/Engines/JVMEngine/Stack.cs" /> | ||
48 | <include name="Scenes/scripting/Engines/JVMEngine/StackFrame.cs" /> | ||
49 | <include name="Scenes/scripting/Engines/JVMEngine/Thread.cs" /> | ||
50 | <include name="Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs" /> | ||
51 | <include name="Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs" /> | ||
52 | <include name="Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs" /> | ||
53 | <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs" /> | ||
54 | <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs" /> | ||
55 | <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs" /> | ||
56 | <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs" /> | ||
35 | </sources> | 57 | </sources> |
36 | <references basedir="${project::get-base-directory()}"> | 58 | <references basedir="${project::get-base-directory()}"> |
37 | <lib> | 59 | <lib> |