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-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs186
1 files changed, 93 insertions, 93 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
index d4f3b9f..dee455f 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
@@ -1,94 +1,94 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using OpenSim.Region.Environment.Interfaces; 28using OpenSim.Region.Environment.Interfaces;
29 29
30namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes 30namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
31{ 31{
32 public class FlattenSphere : ITerrainPaintableEffect 32 public class FlattenSphere : ITerrainPaintableEffect
33 { 33 {
34 34
35 #region ITerrainPaintableEffect Members 35 #region ITerrainPaintableEffect Members
36 36
37 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) 37 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
38 { 38 {
39 strength = TerrainUtil.MetersToSphericalStrength(strength); 39 strength = TerrainUtil.MetersToSphericalStrength(strength);
40 40
41 int x, y; 41 int x, y;
42 double[,] tweak = new double[map.Width,map.Height]; 42 double[,] tweak = new double[map.Width,map.Height];
43 43
44 double area = strength; 44 double area = strength;
45 double step = strength / 4.0; 45 double step = strength / 4.0;
46 46
47 double sum = 0.0; 47 double sum = 0.0;
48 double step2 = 0.0; 48 double step2 = 0.0;
49 double avg = 0.0; 49 double avg = 0.0;
50 50
51 // compute delta map 51 // compute delta map
52 for (x = 0; x < map.Width; x++) 52 for (x = 0; x < map.Width; x++)
53 { 53 {
54 for (y = 0; y < map.Height; y++) 54 for (y = 0; y < map.Height; y++)
55 { 55 {
56 double z = SphericalFactor(x, y, rx, ry, strength); 56 double z = SphericalFactor(x, y, rx, ry, strength);
57 57
58 if (z > 0) // add in non-zero amount 58 if (z > 0) // add in non-zero amount
59 { 59 {
60 sum += map[x, y] * z; 60 sum += map[x, y] * z;
61 step2 += z; 61 step2 += z;
62 } 62 }
63 } 63 }
64 } 64 }
65 65
66 avg = sum / step2; 66 avg = sum / step2;
67 67
68 // blend in map 68 // blend in map
69 for (x = 0; x < map.Width; x++) 69 for (x = 0; x < map.Width; x++)
70 { 70 {
71 for (y = 0; y < map.Height; y++) 71 for (y = 0; y < map.Height; y++)
72 { 72 {
73 double z = SphericalFactor(x, y, rx, ry, strength) * duration; 73 double z = SphericalFactor(x, y, rx, ry, strength) * duration;
74 74
75 if (z > 0) // add in non-zero amount 75 if (z > 0) // add in non-zero amount
76 { 76 {
77 if (z > 1.0) 77 if (z > 1.0)
78 z = 1.0; 78 z = 1.0;
79 79
80 map[x, y] = (map[x, y] * (1.0 - z)) + (avg * z); 80 map[x, y] = (map[x, y] * (1.0 - z)) + (avg * z);
81 } 81 }
82 } 82 }
83 } 83 }
84 } 84 }
85 85
86 #endregion 86 #endregion
87 87
88 private double SphericalFactor(double x, double y, double rx, double ry, double size) 88 private double SphericalFactor(double x, double y, double rx, double ry, double size)
89 { 89 {
90 double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry)); 90 double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry));
91 return z; 91 return z;
92 } 92 }
93 } 93 }
94} \ No newline at end of file 94} \ No newline at end of file