diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/RAW32.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/RAW32.cs | 304 |
1 files changed, 152 insertions, 152 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/RAW32.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/RAW32.cs index 71f56c5..fd2136c 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/RAW32.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/RAW32.cs | |||
@@ -1,153 +1,153 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.IO; | 28 | using System.IO; |
29 | using OpenSim.Region.Environment.Interfaces; | 29 | using OpenSim.Region.Environment.Interfaces; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders | 31 | namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders |
32 | { | 32 | { |
33 | public class RAW32 : ITerrainLoader | 33 | public class RAW32 : ITerrainLoader |
34 | { | 34 | { |
35 | #region ITerrainLoader Members | 35 | #region ITerrainLoader Members |
36 | 36 | ||
37 | public string FileExtension | 37 | public string FileExtension |
38 | { | 38 | { |
39 | get { return ".r32"; } | 39 | get { return ".r32"; } |
40 | } | 40 | } |
41 | 41 | ||
42 | public ITerrainChannel LoadFile(string filename) | 42 | public ITerrainChannel LoadFile(string filename) |
43 | { | 43 | { |
44 | TerrainChannel retval = new TerrainChannel(); | 44 | TerrainChannel retval = new TerrainChannel(); |
45 | 45 | ||
46 | FileInfo file = new FileInfo(filename); | 46 | FileInfo file = new FileInfo(filename); |
47 | FileStream s = file.Open(FileMode.Open, FileAccess.Read); | 47 | FileStream s = file.Open(FileMode.Open, FileAccess.Read); |
48 | BinaryReader bs = new BinaryReader(s); | 48 | BinaryReader bs = new BinaryReader(s); |
49 | int x, y; | 49 | int x, y; |
50 | for (y = 0; y < retval.Height; y++) | 50 | for (y = 0; y < retval.Height; y++) |
51 | { | 51 | { |
52 | for (x = 0; x < retval.Width; x++) | 52 | for (x = 0; x < retval.Width; x++) |
53 | { | 53 | { |
54 | retval[x, y] = bs.ReadSingle(); | 54 | retval[x, y] = bs.ReadSingle(); |
55 | } | 55 | } |
56 | } | 56 | } |
57 | 57 | ||
58 | bs.Close(); | 58 | bs.Close(); |
59 | s.Close(); | 59 | s.Close(); |
60 | 60 | ||
61 | return retval; | 61 | return retval; |
62 | } | 62 | } |
63 | 63 | ||
64 | public ITerrainChannel LoadFile(string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight) | 64 | public ITerrainChannel LoadFile(string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight) |
65 | { | 65 | { |
66 | TerrainChannel retval = new TerrainChannel(sectionWidth, sectionHeight); | 66 | TerrainChannel retval = new TerrainChannel(sectionWidth, sectionHeight); |
67 | 67 | ||
68 | FileInfo file = new FileInfo(filename); | 68 | FileInfo file = new FileInfo(filename); |
69 | FileStream s = file.Open(FileMode.Open, FileAccess.Read); | 69 | FileStream s = file.Open(FileMode.Open, FileAccess.Read); |
70 | BinaryReader bs = new BinaryReader(s); | 70 | BinaryReader bs = new BinaryReader(s); |
71 | 71 | ||
72 | int currFileXOffset = 0; | 72 | int currFileXOffset = 0; |
73 | int currFileYOffset = 0; | 73 | int currFileYOffset = 0; |
74 | 74 | ||
75 | // if our region isn't on the first Y section of the areas to be landscaped, then | 75 | // if our region isn't on the first Y section of the areas to be landscaped, then |
76 | // advance to our section of the file | 76 | // advance to our section of the file |
77 | while (currFileYOffset < offsetY) | 77 | while (currFileYOffset < offsetY) |
78 | { | 78 | { |
79 | // read a whole strip of regions | 79 | // read a whole strip of regions |
80 | int heightsToRead = sectionHeight * (fileWidth * sectionWidth); | 80 | int heightsToRead = sectionHeight * (fileWidth * sectionWidth); |
81 | bs.ReadBytes(heightsToRead * 4); // because the floats are 4 bytes in the file | 81 | bs.ReadBytes(heightsToRead * 4); // because the floats are 4 bytes in the file |
82 | currFileYOffset++; | 82 | currFileYOffset++; |
83 | } | 83 | } |
84 | 84 | ||
85 | // got to the Y start offset within the file of our region | 85 | // got to the Y start offset within the file of our region |
86 | // so read the file bits associated with our region | 86 | // so read the file bits associated with our region |
87 | int x, y; | 87 | int x, y; |
88 | // for each Y within our Y offset | 88 | // for each Y within our Y offset |
89 | for (y = 0; y < sectionHeight; y++) | 89 | for (y = 0; y < sectionHeight; y++) |
90 | { | 90 | { |
91 | currFileXOffset = 0; | 91 | currFileXOffset = 0; |
92 | 92 | ||
93 | // if our region isn't the first X section of the areas to be landscaped, then | 93 | // if our region isn't the first X section of the areas to be landscaped, then |
94 | // advance the stream to the X start pos of our section in the file | 94 | // advance the stream to the X start pos of our section in the file |
95 | // i.e. eat X upto where we start | 95 | // i.e. eat X upto where we start |
96 | while (currFileXOffset < offsetX) | 96 | while (currFileXOffset < offsetX) |
97 | { | 97 | { |
98 | bs.ReadBytes(sectionWidth * 4); // 4 bytes = single | 98 | bs.ReadBytes(sectionWidth * 4); // 4 bytes = single |
99 | currFileXOffset++; | 99 | currFileXOffset++; |
100 | } | 100 | } |
101 | 101 | ||
102 | // got to our X offset, so write our regions X line | 102 | // got to our X offset, so write our regions X line |
103 | for (x = 0; x < sectionWidth; x++) | 103 | for (x = 0; x < sectionWidth; x++) |
104 | { | 104 | { |
105 | // Read a strip and continue | 105 | // Read a strip and continue |
106 | retval[x, y] = bs.ReadSingle(); | 106 | retval[x, y] = bs.ReadSingle(); |
107 | } | 107 | } |
108 | // record that we wrote it | 108 | // record that we wrote it |
109 | currFileXOffset++; | 109 | currFileXOffset++; |
110 | 110 | ||
111 | // if our region isn't the last X section of the areas to be landscaped, then | 111 | // if our region isn't the last X section of the areas to be landscaped, then |
112 | // advance the stream to the end of this Y column | 112 | // advance the stream to the end of this Y column |
113 | while (currFileXOffset < fileWidth) | 113 | while (currFileXOffset < fileWidth) |
114 | { | 114 | { |
115 | // eat the next regions x line | 115 | // eat the next regions x line |
116 | bs.ReadBytes(sectionWidth * 4); // 4 bytes = single | 116 | bs.ReadBytes(sectionWidth * 4); // 4 bytes = single |
117 | currFileXOffset++; | 117 | currFileXOffset++; |
118 | } | 118 | } |
119 | } | 119 | } |
120 | 120 | ||
121 | bs.Close(); | 121 | bs.Close(); |
122 | s.Close(); | 122 | s.Close(); |
123 | 123 | ||
124 | return retval; | 124 | return retval; |
125 | } | 125 | } |
126 | 126 | ||
127 | public void SaveFile(string filename, ITerrainChannel map) | 127 | public void SaveFile(string filename, ITerrainChannel map) |
128 | { | 128 | { |
129 | FileInfo file = new FileInfo(filename); | 129 | FileInfo file = new FileInfo(filename); |
130 | FileStream s = file.Open(FileMode.Create, FileAccess.Write); | 130 | FileStream s = file.Open(FileMode.Create, FileAccess.Write); |
131 | BinaryWriter bs = new BinaryWriter(s); | 131 | BinaryWriter bs = new BinaryWriter(s); |
132 | 132 | ||
133 | int x, y; | 133 | int x, y; |
134 | for (y = 0; y < map.Height; y++) | 134 | for (y = 0; y < map.Height; y++) |
135 | { | 135 | { |
136 | for (x = 0; x < map.Width; x++) | 136 | for (x = 0; x < map.Width; x++) |
137 | { | 137 | { |
138 | bs.Write((float) map[x, y]); | 138 | bs.Write((float) map[x, y]); |
139 | } | 139 | } |
140 | } | 140 | } |
141 | 141 | ||
142 | bs.Close(); | 142 | bs.Close(); |
143 | s.Close(); | 143 | s.Close(); |
144 | } | 144 | } |
145 | 145 | ||
146 | #endregion | 146 | #endregion |
147 | 147 | ||
148 | public override string ToString() | 148 | public override string ToString() |
149 | { | 149 | { |
150 | return "RAW32"; | 150 | return "RAW32"; |
151 | } | 151 | } |
152 | } | 152 | } |
153 | } \ No newline at end of file | 153 | } \ No newline at end of file |