aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs9
1 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
index 9730b16..484bb89 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
@@ -61,9 +61,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
61 61
62 ITerrainChannel retval = new TerrainChannel(file.Width, file.Height); 62 ITerrainChannel retval = new TerrainChannel(file.Width, file.Height);
63 63
64 int x, y; 64 int x;
65 for (x = 0; x < file.Width; x++) 65 for (x = 0; x < file.Width; x++)
66 { 66 {
67 int y;
67 for (y = 0; y < file.Height; y++) 68 for (y = 0; y < file.Height; y++)
68 { 69 {
69 retval[x, y] = file.GetPixel(x, y).GetBrightness() * 128; 70 retval[x, y] = file.GetPixel(x, y).GetBrightness() * 128;
@@ -103,11 +104,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
103 /// </summary> 104 /// </summary>
104 /// <param name="map">The terrain channel to export to bitmap</param> 105 /// <param name="map">The terrain channel to export to bitmap</param>
105 /// <returns>A System.Drawing.Bitmap containing a grayscale image</returns> 106 /// <returns>A System.Drawing.Bitmap containing a grayscale image</returns>
106 protected Bitmap CreateGrayscaleBitmapFromMap(ITerrainChannel map) 107 protected static Bitmap CreateGrayscaleBitmapFromMap(ITerrainChannel map)
107 { 108 {
108 Bitmap bmp = new Bitmap(map.Width, map.Height); 109 Bitmap bmp = new Bitmap(map.Width, map.Height);
109 110
110 int pallete = 256; 111 const int pallete = 256;
111 112
112 Color[] grays = new Color[pallete]; 113 Color[] grays = new Color[pallete];
113 for (int i = 0; i < grays.Length; i++) 114 for (int i = 0; i < grays.Length; i++)
@@ -138,7 +139,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
138 /// </summary> 139 /// </summary>
139 /// <param name="map">The terrain channel to export to bitmap</param> 140 /// <param name="map">The terrain channel to export to bitmap</param>
140 /// <returns>A System.Drawing.Bitmap containing a coloured image</returns> 141 /// <returns>A System.Drawing.Bitmap containing a coloured image</returns>
141 protected Bitmap CreateBitmapFromMap(ITerrainChannel map) 142 protected static Bitmap CreateBitmapFromMap(ITerrainChannel map)
142 { 143 {
143 Bitmap gradientmapLd = new Bitmap("defaultstripe.png"); 144 Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
144 145