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Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs b/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs
index d519d4d..1e1291a 100644
--- a/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs
+++ b/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs
@@ -27,7 +27,7 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using libsecondlife; 30using OpenMetaverse;
31using OpenSim.Framework; 31using OpenSim.Framework;
32using OpenSim.Region.Environment.Interfaces; 32using OpenSim.Region.Environment.Interfaces;
33using OpenSim.Region.Environment.Scenes; 33using OpenSim.Region.Environment.Scenes;
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land
88 { 88 {
89 return m_landManagementModule.GetLandObject(x_float, y_float); 89 return m_landManagementModule.GetLandObject(x_float, y_float);
90 } 90 }
91 ILandObject obj = new LandObject(LLUUID.Zero, false, m_scene); 91 ILandObject obj = new LandObject(UUID.Zero, false, m_scene);
92 obj.landData.Name = "NO LAND"; 92 obj.landData.Name = "NO LAND";
93 return obj; 93 return obj;
94 } 94 }
@@ -100,12 +100,12 @@ namespace OpenSim.Region.Environment.Modules.World.Land
100 { 100 {
101 return m_landManagementModule.GetLandObject(x, y); 101 return m_landManagementModule.GetLandObject(x, y);
102 } 102 }
103 ILandObject obj = new LandObject(LLUUID.Zero, false, m_scene); 103 ILandObject obj = new LandObject(UUID.Zero, false, m_scene);
104 obj.landData.Name = "NO LAND"; 104 obj.landData.Name = "NO LAND";
105 return obj; 105 return obj;
106 } 106 }
107 107
108 public List<ILandObject> ParcelsNearPoint(LLVector3 position) 108 public List<ILandObject> ParcelsNearPoint(Vector3 position)
109 { 109 {
110 if (m_landManagementModule != null) 110 if (m_landManagementModule != null)
111 { 111 {
@@ -142,7 +142,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land
142 m_landManagementModule.UpdateLandObject(localID, data); 142 m_landManagementModule.UpdateLandObject(localID, data);
143 } 143 }
144 } 144 }
145 public void ReturnObjectsInParcel(int localID, uint returnType, LLUUID[] agentIDs, LLUUID[] taskIDs, IClientAPI remoteClient) 145 public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient)
146 { 146 {
147 if (m_landManagementModule != null) 147 if (m_landManagementModule != null)
148 { 148 {
@@ -168,4 +168,4 @@ namespace OpenSim.Region.Environment.Modules.World.Land
168 #endregion 168 #endregion
169 169
170 } 170 }
171} \ No newline at end of file 171}