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-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Gestures/GesturesModule.cs97
1 files changed, 97 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Gestures/GesturesModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Gestures/GesturesModule.cs
new file mode 100644
index 0000000..5f0f4f9
--- /dev/null
+++ b/OpenSim/Region/Environment/Modules/Avatar/Gestures/GesturesModule.cs
@@ -0,0 +1,97 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using log4net;
29using Nini.Config;
30using OpenMetaverse;
31using OpenSim.Framework;
32using OpenSim.Framework.Communications;
33using OpenSim.Framework.Communications.Cache;
34using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Scenes;
36using System.Reflection;
37
38namespace OpenSim.Region.Environment.Modules.Avatar.Gestures
39{
40 public class GesturesModule : IRegionModule, IGesturesModule
41 {
42 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
43
44 protected Scene m_scene;
45
46 public void Initialise(Scene scene, IConfigSource source)
47 {
48 m_scene = scene;
49 m_scene.RegisterModuleInterface<IGesturesModule>(this);
50 }
51
52 public void PostInitialise() {}
53 public void Close() {}
54 public string Name { get { return "Gestures Module"; } }
55 public bool IsSharedModule { get { return false; } }
56
57 public virtual void ActivateGesture(IClientAPI client, UUID assetId, UUID gestureId)
58 {
59 CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(client.AgentId);
60
61 if (userInfo != null)
62 {
63 InventoryItemBase item = userInfo.RootFolder.FindItem(gestureId);
64 if (item != null)
65 {
66 item.Flags = 1;
67 userInfo.UpdateItem(item);
68 }
69 else
70 m_log.ErrorFormat(
71 "[GESTURES]: Unable to find gesture to activate {0} for {1}", gestureId, client.Name);
72 }
73 else
74 m_log.ErrorFormat("[GESTURES]: Unable to find user {0}", client.Name);
75 }
76
77 public virtual void DeactivateGesture(IClientAPI client, UUID gestureId)
78 {
79 CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(client.AgentId);
80
81 if (userInfo != null)
82 {
83 InventoryItemBase item = userInfo.RootFolder.FindItem(gestureId);
84 if (item != null)
85 {
86 item.Flags = 0;
87 userInfo.UpdateItem(item);
88 }
89 else
90 m_log.ErrorFormat(
91 "[GESTURES]: Unable to find gesture to deactivate {0} for {1}", gestureId, client.Name);
92 }
93 else
94 m_log.ErrorFormat("[GESTURES]: Unable to find user {0}", client.Name);
95 }
96 }
97} \ No newline at end of file