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-rw-r--r--OpenSim/Region/Environment/EstateManager.cs28
1 files changed, 13 insertions, 15 deletions
diff --git a/OpenSim/Region/Environment/EstateManager.cs b/OpenSim/Region/Environment/EstateManager.cs
index 41d14f0..9e32b35 100644
--- a/OpenSim/Region/Environment/EstateManager.cs
+++ b/OpenSim/Region/Environment/EstateManager.cs
@@ -30,12 +30,10 @@ using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using libsecondlife; 31using libsecondlife;
32using libsecondlife.Packets; 32using libsecondlife.Packets;
33using OpenSim.Framework.Console;
34using OpenSim.Framework.Interfaces;
35using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Framework.Console;
36using OpenSim.Region.Environment.Scenes; 35using OpenSim.Region.Environment.Scenes;
37 36
38
39namespace OpenSim.Region.Environment 37namespace OpenSim.Region.Environment
40{ 38{
41 /// <summary> 39 /// <summary>
@@ -216,14 +214,14 @@ namespace OpenSim.Region.Environment
216 214
217 int tempMaxAgents = 215 int tempMaxAgents =
218 Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter))); 216 Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter)));
219 m_regInfo.EstateSettings.maxAgents = (byte)tempMaxAgents; 217 m_regInfo.EstateSettings.maxAgents = (byte) tempMaxAgents;
220 218
221 float tempObjectBonusFactor = 219 float tempObjectBonusFactor =
222 (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); 220 (float) Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter));
223 m_regInfo.EstateSettings.objectBonusFactor = tempObjectBonusFactor; 221 m_regInfo.EstateSettings.objectBonusFactor = tempObjectBonusFactor;
224 222
225 int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter)); 223 int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter));
226 m_regInfo.EstateSettings.simAccess = (Simulator.SimAccess)tempMatureLevel; 224 m_regInfo.EstateSettings.simAccess = (Simulator.SimAccess) tempMatureLevel;
227 225
228 226
229 if (convertParamStringToBool(packet.ParamList[7].Parameter)) 227 if (convertParamStringToBool(packet.ParamList[7].Parameter))
@@ -250,13 +248,13 @@ namespace OpenSim.Region.Environment
250 } 248 }
251 else 249 else
252 { 250 {
253 float WaterHeight = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[0].Parameter)); 251 float WaterHeight = (float) Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[0].Parameter));
254 float TerrainRaiseLimit = 252 float TerrainRaiseLimit =
255 (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter)); 253 (float) Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter));
256 float TerrainLowerLimit = 254 float TerrainLowerLimit =
257 (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter)); 255 (float) Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter));
258 bool UseFixedSun = convertParamStringToBool(packet.ParamList[4].Parameter); 256 bool UseFixedSun = convertParamStringToBool(packet.ParamList[4].Parameter);
259 float SunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter)); 257 float SunHour = (float) Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter));
260 258
261 setRegionSettings(WaterHeight, TerrainRaiseLimit, TerrainLowerLimit, UseFixedSun, SunHour); 259 setRegionSettings(WaterHeight, TerrainRaiseLimit, TerrainLowerLimit, UseFixedSun, SunHour);
262 260
@@ -273,8 +271,8 @@ namespace OpenSim.Region.Environment
273 if (splitField.Length == 3) 271 if (splitField.Length == 3)
274 { 272 {
275 Int16 corner = Convert.ToInt16(splitField[0]); 273 Int16 corner = Convert.ToInt16(splitField[0]);
276 float lowValue = (float)Convert.ToDecimal(splitField[1]); 274 float lowValue = (float) Convert.ToDecimal(splitField[1]);
277 float highValue = (float)Convert.ToDecimal(splitField[2]); 275 float highValue = (float) Convert.ToDecimal(splitField[2]);
278 276
279 setEstateTextureRange(corner, lowValue, highValue); 277 setEstateTextureRange(corner, lowValue, highValue);
280 } 278 }
@@ -343,7 +341,7 @@ namespace OpenSim.Region.Environment
343 { 341 {
344 m_scene.Broadcast( 342 m_scene.Broadcast(
345 sendRegionHandshake 343 sendRegionHandshake
346 ); 344 );
347 } 345 }
348 346
349 public void sendRegionInfoPacket(IClientAPI remote_client) 347 public void sendRegionInfoPacket(IClientAPI remote_client)
@@ -363,8 +361,8 @@ namespace OpenSim.Region.Environment
363 regionInfoPacket.RegionInfo.PricePerMeter = m_regInfo.EstateSettings.pricePerMeter; 361 regionInfoPacket.RegionInfo.PricePerMeter = m_regInfo.EstateSettings.pricePerMeter;
364 regionInfoPacket.RegionInfo.RedirectGridX = m_regInfo.EstateSettings.redirectGridX; 362 regionInfoPacket.RegionInfo.RedirectGridX = m_regInfo.EstateSettings.redirectGridX;
365 regionInfoPacket.RegionInfo.RedirectGridY = m_regInfo.EstateSettings.redirectGridY; 363 regionInfoPacket.RegionInfo.RedirectGridY = m_regInfo.EstateSettings.redirectGridY;
366 regionInfoPacket.RegionInfo.RegionFlags = (uint)m_regInfo.EstateSettings.regionFlags; 364 regionInfoPacket.RegionInfo.RegionFlags = (uint) m_regInfo.EstateSettings.regionFlags;
367 regionInfoPacket.RegionInfo.SimAccess = (byte)m_regInfo.EstateSettings.simAccess; 365 regionInfoPacket.RegionInfo.SimAccess = (byte) m_regInfo.EstateSettings.simAccess;
368 regionInfoPacket.RegionInfo.SimName = _enc.GetBytes(m_regInfo.RegionName); 366 regionInfoPacket.RegionInfo.SimName = _enc.GetBytes(m_regInfo.RegionName);
369 regionInfoPacket.RegionInfo.SunHour = m_regInfo.EstateSettings.sunHour; 367 regionInfoPacket.RegionInfo.SunHour = m_regInfo.EstateSettings.sunHour;
370 regionInfoPacket.RegionInfo.TerrainLowerLimit = m_regInfo.EstateSettings.terrainLowerLimit; 368 regionInfoPacket.RegionInfo.TerrainLowerLimit = m_regInfo.EstateSettings.terrainLowerLimit;