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-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs17
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs4
2 files changed, 17 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 1c503aa..00ac44d 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -389,6 +389,8 @@ namespace OpenSim.Region.CoreModules.World.Land
389 { 389 {
390 if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT) 390 if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT)
391 { 391 {
392 ExpireAccessList(parcelAvatarIsEntering);
393
392 if (parcelAvatarIsEntering.IsBannedFromLand(avatar.UUID)) 394 if (parcelAvatarIsEntering.IsBannedFromLand(avatar.UUID))
393 { 395 {
394 SendYouAreBannedNotice(avatar); 396 SendYouAreBannedNotice(avatar);
@@ -1711,5 +1713,20 @@ namespace OpenSim.Region.CoreModules.World.Land
1711 1713
1712 MainConsole.Instance.Output(report.ToString()); 1714 MainConsole.Instance.Output(report.ToString());
1713 } 1715 }
1716
1717 private void ExpireAccessList(ILandObject land)
1718 {
1719 List<LandAccessEntry> delete = new List<LandAccessEntry>();
1720
1721 foreach (LandAccessEntry entry in land.LandData.ParcelAccessList)
1722 {
1723 if (entry.Expires != 0 && entry.Expires < Util.UnixTimeSinceEpoch())
1724 delete.Add(entry);
1725 }
1726 foreach (LandAccessEntry entry in delete)
1727 land.LandData.ParcelAccessList.Remove(entry);
1728
1729 m_scene.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land);
1730 }
1714 } 1731 }
1715} 1732}
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index d86d50e..9aff86c 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -418,8 +418,6 @@ namespace OpenSim.Region.CoreModules.World.Land
418 418
419 public bool IsBannedFromLand(UUID avatar) 419 public bool IsBannedFromLand(UUID avatar)
420 { 420 {
421// ExpireAccessList();
422//
423 if (m_scene.Permissions.IsAdministrator(avatar)) 421 if (m_scene.Permissions.IsAdministrator(avatar))
424 return false; 422 return false;
425 423
@@ -447,8 +445,6 @@ namespace OpenSim.Region.CoreModules.World.Land
447 445
448 public bool IsRestrictedFromLand(UUID avatar) 446 public bool IsRestrictedFromLand(UUID avatar)
449 { 447 {
450// ExpireAccessList();
451//
452 if (m_scene.Permissions.IsAdministrator(avatar)) 448 if (m_scene.Permissions.IsAdministrator(avatar))
453 return false; 449 return false;
454 450