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-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs3
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs4
2 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 1e3e0c9..0707119 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -865,9 +865,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
865 865
866 CrossAttachmentsIntoNewRegion(neighbourRegion, agent, true); 866 CrossAttachmentsIntoNewRegion(neighbourRegion, agent, true);
867 867
868 // m_scene.SendKillObject(m_localId);
869
870 agent.Scene.NotifyMyCoarseLocationChange();
871 // the user may change their profile information in other region, 868 // the user may change their profile information in other region,
872 // so the userinfo in UserProfileCache is not reliable any more, delete it 869 // so the userinfo in UserProfileCache is not reliable any more, delete it
873 // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! 870 // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE!
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
index 58ce550..c1e92f5 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
@@ -95,6 +95,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
95 try 95 try
96 { 96 {
97 asset1.ID = url + "/" + asset.ID; 97 asset1.ID = url + "/" + asset.ID;
98 UUID temp = UUID.Zero;
99 // TODO: if the creator is local, stick this grid's URL in front
100 //if (UUID.TryParse(asset.Metadata.CreatorID, out temp))
101 // asset1.Metadata.CreatorID = ??? + "/" + asset.Metadata.CreatorID;
98 } 102 }
99 catch 103 catch
100 { 104 {