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-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs1
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs244
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs15
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs2
4 files changed, 257 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs
index ed02119..e0c404b 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/HGMessageTransferModule.cs
@@ -187,7 +187,6 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
187 // Is the user a local user? 187 // Is the user a local user?
188 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, toAgentID); 188 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, toAgentID);
189 string url = string.Empty; 189 string url = string.Empty;
190 PresenceInfo upd;
191 if (account == null) // foreign user 190 if (account == null) // foreign user
192 url = UserManagementModule.GetUserServerURL(toAgentID, "IMServerURI"); 191 url = UserManagementModule.GetUserServerURL(toAgentID, "IMServerURI");
193 192
diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs
new file mode 100644
index 0000000..c82cfd2
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs
@@ -0,0 +1,244 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using log4net;
32using Nini.Config;
33using OpenMetaverse;
34using Mono.Addins;
35
36using OpenSim.Framework;
37using OpenSim.Region.Framework.Interfaces;
38using OpenSim.Region.Framework.Scenes;
39using OpenSim.Services.Connectors.Hypergrid;
40
41using GridRegion = OpenSim.Services.Interfaces.GridRegion;
42
43namespace OpenSim.Region.CoreModules.Avatar.Lure
44{
45 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
46 public class HGLureModule : ISharedRegionModule
47 {
48 private static readonly ILog m_log = LogManager.GetLogger(
49 MethodBase.GetCurrentMethod().DeclaringType);
50
51 private readonly List<Scene> m_scenes = new List<Scene>();
52
53 private IMessageTransferModule m_TransferModule = null;
54 private bool m_Enabled = false;
55
56 private string m_ThisGridURL;
57
58 private ExpiringCache<UUID, GridInstantMessage> m_PendingLures = new ExpiringCache<UUID, GridInstantMessage>();
59
60 public void Initialise(IConfigSource config)
61 {
62 if (config.Configs["Messaging"] != null)
63 {
64 if (config.Configs["Messaging"].GetString("LureModule", string.Empty) == "HGLureModule")
65 {
66 m_Enabled = true;
67
68 m_ThisGridURL = config.Configs["Messaging"].GetString("Gatekeeper", string.Empty);
69 m_log.DebugFormat("[LURE MODULE]: {0} enabled", Name);
70 }
71 }
72 }
73
74 public void AddRegion(Scene scene)
75 {
76 if (!m_Enabled)
77 return;
78
79 lock (m_scenes)
80 {
81 m_scenes.Add(scene);
82 scene.EventManager.OnIncomingInstantMessage += OnIncomingInstantMessage;
83 scene.EventManager.OnNewClient += OnNewClient;
84 }
85 }
86
87 public void RegionLoaded(Scene scene)
88 {
89 if (!m_Enabled)
90 return;
91
92 if (m_TransferModule == null)
93 {
94 m_TransferModule =
95 scene.RequestModuleInterface<IMessageTransferModule>();
96
97 if (m_TransferModule == null)
98 {
99 m_log.Error("[LURE MODULE]: No message transfer module, lures will not work!");
100
101 m_Enabled = false;
102 m_scenes.Clear();
103 scene.EventManager.OnNewClient -= OnNewClient;
104 scene.EventManager.OnIncomingInstantMessage -= OnIncomingInstantMessage;
105 }
106 }
107
108 }
109
110 public void RemoveRegion(Scene scene)
111 {
112 if (!m_Enabled)
113 return;
114
115 lock (m_scenes)
116 {
117 m_scenes.Remove(scene);
118 scene.EventManager.OnNewClient -= OnNewClient;
119 scene.EventManager.OnIncomingInstantMessage -= OnIncomingInstantMessage;
120 }
121 }
122
123 void OnNewClient(IClientAPI client)
124 {
125 client.OnInstantMessage += OnInstantMessage;
126 client.OnStartLure += OnStartLure;
127 client.OnTeleportLureRequest += OnTeleportLureRequest;
128 }
129
130 public void PostInitialise()
131 {
132 }
133
134 public void Close()
135 {
136 }
137
138 public string Name
139 {
140 get { return "HGLureModule"; }
141 }
142
143 public Type ReplaceableInterface
144 {
145 get { return null; }
146 }
147
148 void OnInstantMessage(IClientAPI client, GridInstantMessage im)
149 {
150 }
151
152 void OnIncomingInstantMessage(GridInstantMessage im)
153 {
154 if (im.dialog == (byte)InstantMessageDialog.RequestTeleport)
155 {
156 UUID sessionID = new UUID(im.imSessionID);
157 m_log.DebugFormat("[HG LURE MODULE]: RequestTeleport sessionID={0}, regionID={1}, message={2}", im.imSessionID, im.RegionID, im.message);
158 m_PendingLures.Add(sessionID, im, 7200); // 2 hours
159
160 // Forward. We do this, because the IM module explicitly rejects
161 // IMs of this type
162 if (m_TransferModule != null)
163 m_TransferModule.SendInstantMessage(im, delegate(bool success) { });
164
165 }
166 }
167
168 public void OnStartLure(byte lureType, string message, UUID targetid, IClientAPI client)
169 {
170 if (!(client.Scene is Scene))
171 return;
172
173 Scene scene = (Scene)(client.Scene);
174 ScenePresence presence = scene.GetScenePresence(client.AgentId);
175
176 message += "@" + m_ThisGridURL;
177
178 m_log.DebugFormat("[HG LURE MODULE]: TP invite with message {0}", message);
179
180 GridInstantMessage m = new GridInstantMessage(scene, client.AgentId,
181 client.FirstName+" "+client.LastName, targetid,
182 (byte)InstantMessageDialog.RequestTeleport, false,
183 message, UUID.Random(), false, presence.AbsolutePosition,
184 new Byte[0]);
185 m.RegionID = client.Scene.RegionInfo.RegionID.Guid;
186
187 if (m_TransferModule != null)
188 {
189 m_TransferModule.SendInstantMessage(m,
190 delegate(bool success) { });
191 }
192 }
193
194 public void OnTeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client)
195 {
196 if (!(client.Scene is Scene))
197 return;
198
199 Scene scene = (Scene)(client.Scene);
200
201 GridInstantMessage im = null;
202 if (m_PendingLures.TryGetValue(lureID, out im))
203 {
204 m_PendingLures.Remove(lureID);
205 Lure(client, teleportFlags, im);
206 }
207 else
208 m_log.DebugFormat("[HG LURE MODULE]: pending lure {0} not found", lureID);
209
210 }
211
212 private void Lure(IClientAPI client, uint teleportflags, GridInstantMessage im)
213 {
214 Scene scene = (Scene)(client.Scene);
215 GridRegion region = scene.GridService.GetRegionByUUID(scene.RegionInfo.ScopeID, new UUID(im.RegionID));
216 if (region != null)
217 scene.RequestTeleportLocation(client, region.RegionHandle, im.Position + new Vector3(0.5f, 0.5f, 0f), Vector3.UnitX, teleportflags);
218 else // we don't have that region here. Check if it's HG
219 {
220 string[] parts = im.message.Split(new char[] { '@' });
221 if (parts.Length > 1)
222 {
223 string url = parts[parts.Length - 1]; // the last part
224 if (url.Trim(new char[] {'/'}) != m_ThisGridURL.Trim(new char[] {'/'}))
225 {
226 m_log.DebugFormat("[HG LURE MODULE]: Luring agent to grid {0} region {1} position {2}", url, im.RegionID, im.Position);
227 GatekeeperServiceConnector gConn = new GatekeeperServiceConnector();
228 GridRegion gatekeeper = new GridRegion();
229 gatekeeper.ServerURI = url;
230 GridRegion finalDestination = gConn.GetHyperlinkRegion(gatekeeper, new UUID(im.RegionID));
231 if (finalDestination != null)
232 {
233 ScenePresence sp = scene.GetScenePresence(client.AgentId);
234 IEntityTransferModule transferMod = scene.RequestModuleInterface<IEntityTransferModule>();
235 IEventQueue eq = sp.Scene.RequestModuleInterface<IEventQueue>();
236 if (transferMod != null && sp != null && eq != null)
237 transferMod.DoTeleport(sp, gatekeeper, finalDestination, im.Position + new Vector3(0.5f, 0.5f, 0f), Vector3.UnitX, teleportflags, eq);
238 }
239 }
240 }
241 }
242 }
243 }
244}
diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
index d1d7df2..d295384 100644
--- a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
@@ -45,16 +45,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
45 private readonly List<Scene> m_scenes = new List<Scene>(); 45 private readonly List<Scene> m_scenes = new List<Scene>();
46 46
47 private IMessageTransferModule m_TransferModule = null; 47 private IMessageTransferModule m_TransferModule = null;
48 private bool m_Enabled = true; 48 private bool m_Enabled = false;
49 49
50 public void Initialise(IConfigSource config) 50 public void Initialise(IConfigSource config)
51 { 51 {
52 if (config.Configs["Messaging"] != null) 52 if (config.Configs["Messaging"] != null)
53 { 53 {
54 if (config.Configs["Messaging"].GetString( 54 if (config.Configs["Messaging"].GetString(
55 "LureModule", "LureModule") != 55 "LureModule", "LureModule") ==
56 "LureModule") 56 "LureModule")
57 m_Enabled = false; 57 {
58 m_Enabled = true;
59 m_log.DebugFormat("[LURE MODULE]: {0} enabled", Name);
60 }
58 } 61 }
59 } 62 }
60 63
@@ -74,6 +77,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
74 77
75 public void RegionLoaded(Scene scene) 78 public void RegionLoaded(Scene scene)
76 { 79 {
80 if (!m_Enabled)
81 return;
82
77 if (m_TransferModule == null) 83 if (m_TransferModule == null)
78 { 84 {
79 m_TransferModule = 85 m_TransferModule =
@@ -96,6 +102,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
96 102
97 public void RemoveRegion(Scene scene) 103 public void RemoveRegion(Scene scene)
98 { 104 {
105 if (!m_Enabled)
106 return;
107
99 lock (m_scenes) 108 lock (m_scenes)
100 { 109 {
101 m_scenes.Remove(scene); 110 m_scenes.Remove(scene);
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 6e4ec81..ec084fb 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -248,7 +248,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
248 } 248 }
249 } 249 }
250 250
251 protected void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, Vector3 position, Vector3 lookAt, uint teleportFlags, IEventQueue eq) 251 public void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, Vector3 position, Vector3 lookAt, uint teleportFlags, IEventQueue eq)
252 { 252 {
253 if (reg == null || finalDestination == null) 253 if (reg == null || finalDestination == null)
254 { 254 {