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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs32
-rw-r--r--OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs7
-rw-r--r--OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs6
3 files changed, 37 insertions, 8 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index 7b4a9eb..c6ebb24 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -118,6 +118,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
118 118
119 protected void ReceivedAllAssets(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) 119 protected void ReceivedAllAssets(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids)
120 { 120 {
121 // We're almost done. Just need to write out the control file now
122 m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile());
123 m_log.InfoFormat("[ARCHIVER]: Added control file to archive.");
124
121 Exception reportedException = null; 125 Exception reportedException = null;
122 bool succeeded = true; 126 bool succeeded = true;
123 127
@@ -320,7 +324,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
320 SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar); 324 SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar);
321 } 325 }
322 326
323 SaveUsers(); 327 // Don't put all this profile information into the archive right now.
328 //SaveUsers();
329
324 new AssetsRequest( 330 new AssetsRequest(
325 new AssetsArchiver(m_archiveWriter), m_assetUuids.Keys, 331 new AssetsArchiver(m_archiveWriter), m_assetUuids.Keys,
326 m_scene.AssetService, ReceivedAllAssets).Execute(); 332 m_scene.AssetService, ReceivedAllAssets).Execute();
@@ -409,5 +415,29 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
409 ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, 415 ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR,
410 id); 416 id);
411 } 417 }
418
419 /// <summary>
420 /// Create the control file for a 0.1 version archive
421 /// </summary>
422 /// <returns></returns>
423 public static string Create0p1ControlFile()
424 {
425 StringWriter sw = new StringWriter();
426 XmlTextWriter xtw = new XmlTextWriter(sw);
427 xtw.Formatting = Formatting.Indented;
428 xtw.WriteStartDocument();
429 xtw.WriteStartElement("archive");
430 xtw.WriteAttributeString("major_version", "0");
431 xtw.WriteAttributeString("minor_version", "1");
432 xtw.WriteEndElement();
433
434 xtw.Flush();
435 xtw.Close();
436
437 String s = sw.ToString();
438 sw.Close();
439
440 return s;
441 }
412 } 442 }
413} \ No newline at end of file 443} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
index 8b7a878..b885420 100644
--- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
@@ -200,11 +200,10 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
200 if (m_RequestMap.ContainsKey(request)) 200 if (m_RequestMap.ContainsKey(request))
201 { 201 {
202 UrlData urlData = m_RequestMap[request]; 202 UrlData urlData = m_RequestMap[request];
203 RequestData requestData=urlData.requests[request];
204 urlData.requests[request].responseCode = status; 203 urlData.requests[request].responseCode = status;
205 urlData.requests[request].responseBody = body; 204 urlData.requests[request].responseBody = body;
206 //urlData.requests[request].ev.Set(); 205 //urlData.requests[request].ev.Set();
207 urlData.requests[request].requestDone=true; 206 urlData.requests[request].requestDone =true;
208 } 207 }
209 else 208 else
210 { 209 {
@@ -397,7 +396,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
397 { 396 {
398 Hashtable headers = (Hashtable)request["headers"]; 397 Hashtable headers = (Hashtable)request["headers"];
399 398
400 string uri_full = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri;// "/lslhttp/" + urlcode.ToString() + "/"; 399// string uri_full = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri;// "/lslhttp/" + urlcode.ToString() + "/";
401 400
402 int pos1 = uri.IndexOf("/");// /lslhttp 401 int pos1 = uri.IndexOf("/");// /lslhttp
403 int pos2 = uri.IndexOf("/", pos1 + 1);// /lslhttp/ 402 int pos2 = uri.IndexOf("/", pos1 + 1);// /lslhttp/
@@ -471,7 +470,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
471 url.engine.PostScriptEvent(url.itemID, "http_request", new Object[] { requestID.ToString(), request["http-method"].ToString(), request["body"].ToString() }); 470 url.engine.PostScriptEvent(url.itemID, "http_request", new Object[] { requestID.ToString(), request["http-method"].ToString(), request["body"].ToString() });
472 471
473 //send initial response? 472 //send initial response?
474 Hashtable response = new Hashtable(); 473// Hashtable response = new Hashtable();
475 474
476 return; 475 return;
477 476
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs
index 1436912..181c5ae 100644
--- a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs
@@ -79,12 +79,12 @@ namespace OpenSim.Region.CoreModules.World.Land
79 { 79 {
80 if (!enabledYN) 80 if (!enabledYN)
81 return; 81 return;
82 82/*
83 // For testing on a single instance 83 // For testing on a single instance
84 if (scene.RegionInfo.RegionLocX == 1004 && scene.RegionInfo.RegionLocY == 1000) 84 if (scene.RegionInfo.RegionLocX == 1004 && scene.RegionInfo.RegionLocY == 1000)
85 return; 85 return;
86 // 86 //
87 87*/
88 lock (m_startingScenes) 88 lock (m_startingScenes)
89 m_startingScenes.Add(scene.RegionInfo.originRegionID, scene); 89 m_startingScenes.Add(scene.RegionInfo.originRegionID, scene);
90 90