diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
3 files changed, 10 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 71945c5..a0a7a68 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -339,7 +339,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
339 | 339 | ||
340 | // Remove any previous attachments | 340 | // Remove any previous attachments |
341 | List<SceneObjectGroup> existingAttachments = sp.GetAttachments(attachmentPt); | 341 | List<SceneObjectGroup> existingAttachments = sp.GetAttachments(attachmentPt); |
342 | string existingAttachmentScriptState = null; | ||
343 | 342 | ||
344 | // At the moment we can only deal with a single attachment | 343 | // At the moment we can only deal with a single attachment |
345 | if (existingAttachments.Count != 0 && existingAttachments[0].FromItemID != UUID.Zero) | 344 | if (existingAttachments.Count != 0 && existingAttachments[0].FromItemID != UUID.Zero) |
@@ -881,7 +880,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
881 | } | 880 | } |
882 | 881 | ||
883 | List<SceneObjectGroup> attachments = sp.GetAttachments(attachmentPt); | 882 | List<SceneObjectGroup> attachments = sp.GetAttachments(attachmentPt); |
884 | string previousAttachmentScriptedState = null; | ||
885 | 883 | ||
886 | // If we already have 5, remove the oldest until only 4 are left. Skip over temp ones | 884 | // If we already have 5, remove the oldest until only 4 are left. Skip over temp ones |
887 | while (attachments.Count >= 5) | 885 | while (attachments.Count >= 5) |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index f1de415..0a91075 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -1162,6 +1162,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1162 | // region doesn't take it | 1162 | // region doesn't take it |
1163 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.CleaningUp); | 1163 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.CleaningUp); |
1164 | 1164 | ||
1165 | m_log.WarnFormat( | ||
1166 | "[ENTITY TRANSFER MODULE]: Region {0} would not accept update for agent {1} on cross attempt. Returning to original region.", | ||
1167 | neighbourRegion.RegionName, agent.Name); | ||
1168 | |||
1165 | ReInstantiateScripts(agent); | 1169 | ReInstantiateScripts(agent); |
1166 | agent.AddToPhysicalScene(isFlying); | 1170 | agent.AddToPhysicalScene(isFlying); |
1167 | 1171 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs index b485194..8b8bb37 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | |||
@@ -219,12 +219,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
219 | { | 219 | { |
220 | // m_log.DebugFormat( | 220 | // m_log.DebugFormat( |
221 | // "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate", | 221 | // "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate", |
222 | // s.RegionInfo.RegionName, destination.RegionHandle); | 222 | // destination.RegionName, destination.RegionID); |
223 | 223 | ||
224 | return m_scenes[destination.RegionID].IncomingChildAgentDataUpdate(cAgentData); | 224 | return m_scenes[destination.RegionID].IncomingChildAgentDataUpdate(cAgentData); |
225 | } | 225 | } |
226 | 226 | ||
227 | // m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for ChildAgentUpdate", regionHandle); | 227 | // m_log.DebugFormat( |
228 | // "[LOCAL COMMS]: Did not find region {0} {1} for ChildAgentUpdate", | ||
229 | // destination.RegionName, destination.RegionID); | ||
230 | |||
228 | return false; | 231 | return false; |
229 | } | 232 | } |
230 | 233 | ||
@@ -239,7 +242,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
239 | // note that we really don't need the GridRegion for this call | 242 | // note that we really don't need the GridRegion for this call |
240 | foreach (Scene s in m_scenes.Values) | 243 | foreach (Scene s in m_scenes.Values) |
241 | { | 244 | { |
242 | //m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate"); | 245 | // m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate"); |
243 | s.IncomingChildAgentDataUpdate(cAgentData); | 246 | s.IncomingChildAgentDataUpdate(cAgentData); |
244 | } | 247 | } |
245 | 248 | ||