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-rw-r--r--OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs6
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs8
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs2
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs2
7 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
index 0826a08..fb408a4 100644
--- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
@@ -364,7 +364,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
364 return false; 364 return false;
365 365
366 // npcs dont have baked cache 366 // npcs dont have baked cache
367 if (((ScenePresence)sp).isNPC) 367 if (((ScenePresence)sp).IsNPC)
368 return true; 368 return true;
369 369
370 // uploaded baked textures will be in assets local cache 370 // uploaded baked textures will be in assets local cache
@@ -507,7 +507,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
507 { 507 {
508 int hits = 0; 508 int hits = 0;
509 509
510 if (((ScenePresence)sp).isNPC) 510 if (((ScenePresence)sp).IsNPC)
511 return true; 511 return true;
512 512
513 lock (m_setAppearanceLock) 513 lock (m_setAppearanceLock)
@@ -701,7 +701,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
701 701
702 public int RequestRebake(IScenePresence sp, bool missingTexturesOnly) 702 public int RequestRebake(IScenePresence sp, bool missingTexturesOnly)
703 { 703 {
704 if (((ScenePresence)sp).isNPC) 704 if (((ScenePresence)sp).IsNPC)
705 return 0; 705 return 0;
706 706
707 int texturesRebaked = 0; 707 int texturesRebaked = 0;
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
index 904c8c8..bb571d0 100644
--- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
@@ -165,7 +165,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
165 UUID agentID, UUID sessionID, UUID token, bool godLike) 165 UUID agentID, UUID sessionID, UUID token, bool godLike)
166 { 166 {
167 ScenePresence sp = m_scene.GetScenePresence(agentID); 167 ScenePresence sp = m_scene.GetScenePresence(agentID);
168 if(sp == null || sp.IsDeleted || sp.isNPC) 168 if(sp == null || sp.IsDeleted || sp.IsNPC)
169 return; 169 return;
170 170
171 if (sessionID != sp.ControllingClient.SessionId) 171 if (sessionID != sp.ControllingClient.SessionId)
diff --git a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs
index 138c0f7..bc8aeca 100644
--- a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs
@@ -356,7 +356,7 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
356 return; 356 return;
357 357
358 ScenePresence p = FindPresence(targetID); 358 ScenePresence p = FindPresence(targetID);
359 if (p != null && p.isNPC) 359 if (p != null && p.IsNPC)
360 { 360 {
361 remoteClient.SendAvatarClassifiedReply(targetID, classifieds); 361 remoteClient.SendAvatarClassifiedReply(targetID, classifieds);
362 return; 362 return;
@@ -751,7 +751,7 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
751 Dictionary<UUID, string> picks = new Dictionary<UUID, string>(); 751 Dictionary<UUID, string> picks = new Dictionary<UUID, string>();
752 752
753 ScenePresence p = FindPresence(targetId); 753 ScenePresence p = FindPresence(targetId);
754 if (p != null && p.isNPC) 754 if (p != null && p.IsNPC)
755 { 755 {
756 remoteClient.SendAvatarPicksReply(targetId, picks); 756 remoteClient.SendAvatarPicksReply(targetId, picks);
757 return; 757 return;
@@ -1165,7 +1165,7 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
1165 public void NotesUpdate(IClientAPI remoteClient, UUID queryTargetID, string queryNotes) 1165 public void NotesUpdate(IClientAPI remoteClient, UUID queryTargetID, string queryNotes)
1166 { 1166 {
1167 ScenePresence p = FindPresence(queryTargetID); 1167 ScenePresence p = FindPresence(queryTargetID);
1168 if (p != null && p.isNPC) 1168 if (p != null && p.IsNPC)
1169 { 1169 {
1170 remoteClient.SendAgentAlertMessage( 1170 remoteClient.SendAgentAlertMessage(
1171 "Notes for NPCs not available", false); 1171 "Notes for NPCs not available", false);
@@ -1329,7 +1329,7 @@ namespace OpenSim.Region.CoreModules.Avatar.UserProfiles
1329 } 1329 }
1330 1330
1331 ScenePresence p = FindPresence(avatarID); 1331 ScenePresence p = FindPresence(avatarID);
1332 if (p != null && p.isNPC) 1332 if (p != null && p.IsNPC)
1333 { 1333 {
1334 remoteClient.SendAvatarProperties(avatarID, ((INPC)(p.ControllingClient)).profileAbout, ((INPC)(p.ControllingClient)).Born, 1334 remoteClient.SendAvatarProperties(avatarID, ((INPC)(p.ControllingClient)).profileAbout, ((INPC)(p.ControllingClient)).Born,
1335 Utils.StringToBytes("Non Player Character (NPC)"), "NPCs have no life", 0x10, 1335 Utils.StringToBytes("Non Player Character (NPC)"), "NPCs have no life", 0x10,
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs
index c780bcd..1529fc2 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
65 65
66 public void OnMakeRootAgent(ScenePresence sp) 66 public void OnMakeRootAgent(ScenePresence sp)
67 { 67 {
68 if (sp.isNPC) 68 if (sp.IsNPC)
69 return; 69 return;
70 70
71 if(sp.gotCrossUpdate) 71 if(sp.gotCrossUpdate)
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs
index aafd047..a7e62eb 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs
@@ -68,7 +68,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
68 68
69 public void OnMakeRootAgent(ScenePresence sp) 69 public void OnMakeRootAgent(ScenePresence sp)
70 { 70 {
71 if (sp.isNPC) 71 if (sp.IsNPC)
72 return; 72 return;
73 73
74 if(sp.gotCrossUpdate) 74 if(sp.gotCrossUpdate)
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 0122f47..5d12f8b 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -1285,7 +1285,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1285 UUID parcelID = land.LandData.GlobalID; 1285 UUID parcelID = land.LandData.GlobalID;
1286 m_scene.ForEachScenePresence(delegate(ScenePresence avatar) 1286 m_scene.ForEachScenePresence(delegate(ScenePresence avatar)
1287 { 1287 {
1288 if (avatar.IsDeleted || avatar.isNPC) 1288 if (avatar.IsDeleted || avatar.IsNPC)
1289 return; 1289 return;
1290 1290
1291 IClientAPI client = avatar.ControllingClient; 1291 IClientAPI client = avatar.ControllingClient;
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index fc2282d..73b4cb5 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -718,7 +718,7 @@ namespace OpenSim.Region.CoreModules.World.Land
718 if (!m_scene.TryGetScenePresence(avatar, out sp)) 718 if (!m_scene.TryGetScenePresence(avatar, out sp))
719 return true; 719 return true;
720 720
721 if(sp==null || !sp.isNPC) 721 if(sp==null || !sp.IsNPC)
722 return true; 722 return true;
723 723
724 INPC npccli = (INPC)sp.ControllingClient; 724 INPC npccli = (INPC)sp.ControllingClient;