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-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index c2002a3..ba8b1ee 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -187,7 +187,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
187 InventoryFolderBase f = new InventoryFolderBase(folderID, remoteClient.AgentId); 187 InventoryFolderBase f = new InventoryFolderBase(folderID, remoteClient.AgentId);
188 InventoryFolderBase folder = m_Scene.InventoryService.GetFolder(f); 188 InventoryFolderBase folder = m_Scene.InventoryService.GetFolder(f);
189 189
190 if (folder == null) 190 if (folder == null && Enum.IsDefined(typeof(FolderType), (sbyte)invType))
191 { 191 {
192 folder = m_Scene.InventoryService.GetFolderForType(remoteClient.AgentId, (FolderType)invType); 192 folder = m_Scene.InventoryService.GetFolderForType(remoteClient.AgentId, (FolderType)invType);
193 if (folder != null) 193 if (folder != null)