diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 11f7570..7b4a571 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -106,7 +106,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
106 | return; | 106 | return; |
107 | 107 | ||
108 | m_allowGridGods = myConfig.GetBoolean("allow_grid_gods", false); | 108 | m_allowGridGods = myConfig.GetBoolean("allow_grid_gods", false); |
109 | m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", true); | 109 | m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", false); |
110 | m_propagatePermissions = myConfig.GetBoolean("propagate_permissions", true); | 110 | m_propagatePermissions = myConfig.GetBoolean("propagate_permissions", true); |
111 | m_RegionOwnerIsGod = myConfig.GetBoolean("region_owner_is_god", true); | 111 | m_RegionOwnerIsGod = myConfig.GetBoolean("region_owner_is_god", true); |
112 | m_ParcelOwnerIsGod = myConfig.GetBoolean("parcel_owner_is_god", true); | 112 | m_ParcelOwnerIsGod = myConfig.GetBoolean("parcel_owner_is_god", true); |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs index 5b28430..d0211cd 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs | |||
@@ -74,7 +74,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
74 | byte[] imageData = null; | 74 | byte[] imageData = null; |
75 | 75 | ||
76 | bool drawPrimVolume = true; | 76 | bool drawPrimVolume = true; |
77 | bool textureTerrain = true; | 77 | bool textureTerrain = false; |
78 | 78 | ||
79 | try | 79 | try |
80 | { | 80 | { |