diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs b/OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs index 97ee451..4ecad74 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs | |||
@@ -266,7 +266,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
266 | // the heigthfield might have some jumps in values. Rendered land is smooth, though, | 266 | // the heigthfield might have some jumps in values. Rendered land is smooth, though, |
267 | // as a slope is rendered at that place. So average 4 neighbour values to emulate that. | 267 | // as a slope is rendered at that place. So average 4 neighbour values to emulate that. |
268 | private float getHeight(double[,] hm, int x, int y) { | 268 | private float getHeight(double[,] hm, int x, int y) { |
269 | if (x < 255 && y < 255) | 269 | if (x < ((int)Constants.RegionSize - 1) && y < ((int)Constants.RegionSize - 1)) |
270 | return (float)(hm[x, y] * .444 + (hm[x + 1, y] + hm[x, y + 1]) * .222 + hm[x + 1, y +1] * .112); | 270 | return (float)(hm[x, y] * .444 + (hm[x + 1, y] + hm[x, y + 1]) * .222 + hm[x + 1, y +1] * .112); |
271 | else | 271 | else |
272 | return (float)hm[x, y]; | 272 | return (float)hm[x, y]; |