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-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs74
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs40
2 files changed, 93 insertions, 21 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs
index 14f5b1e..f6d1a82 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementCommands.cs
@@ -30,21 +30,29 @@ using System.Collections.Generic;
30using System.IO; 30using System.IO;
31using System.Reflection; 31using System.Reflection;
32using System.Security; 32using System.Security;
33using System.Text;
33using log4net; 34using log4net;
34using Nini.Config; 35using Nini.Config;
35using OpenMetaverse; 36using OpenMetaverse;
36using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Framework.Console;
39using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
37using OpenSim.Region.Framework.Interfaces; 40using OpenSim.Region.Framework.Interfaces;
38using OpenSim.Region.Framework.Scenes; 41using OpenSim.Region.Framework.Scenes;
39 42
40namespace OpenSim.Region.CoreModules.World.Estate 43namespace OpenSim.Region.CoreModules.World.Estate
41{ 44{
45 /// <summary>
46 /// Estate management console commands.
47 /// </summary>
42 public class EstateManagementCommands 48 public class EstateManagementCommands
43 { 49 {
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 50 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 51
46 protected EstateManagementModule m_module; 52 protected EstateManagementModule m_module;
47 53
54 protected Commander m_commander = new Commander("estate");
55
48 public EstateManagementCommands(EstateManagementModule module) 56 public EstateManagementCommands(EstateManagementModule module)
49 { 57 {
50 m_module = module; 58 m_module = module;
@@ -52,20 +60,60 @@ namespace OpenSim.Region.CoreModules.World.Estate
52 60
53 public void Initialise() 61 public void Initialise()
54 { 62 {
55 m_module.Scene.AddCommand(this, "set terrain texture", 63 m_log.DebugFormat("[ESTATE MODULE]: Setting up estate commands for region {0}", m_module.Scene.RegionInfo.RegionName);
64
65 m_module.Scene.AddCommand(m_module, "set terrain texture",
56 "set terrain texture <number> <uuid> [<x>] [<y>]", 66 "set terrain texture <number> <uuid> [<x>] [<y>]",
57 "Sets the terrain <number> to <uuid>, if <x> or <y> are specified, it will only " + 67 "Sets the terrain <number> to <uuid>, if <x> or <y> are specified, it will only " +
58 "set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard" + 68 "set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard" +
59 " that coordinate.", 69 " that coordinate.",
60 consoleSetTerrainTexture); 70 consoleSetTerrainTexture);
61 71
62 m_module.Scene.AddCommand(this, "set terrain heights", 72 m_module.Scene.AddCommand(m_module, "set terrain heights",
63 "set terrain heights <corner> <min> <max> [<x>] [<y>]", 73 "set terrain heights <corner> <min> <max> [<x>] [<y>]",
64 "Sets the terrain texture heights on corner #<corner> to <min>/<max>, if <x> or <y> are specified, it will only " + 74 "Sets the terrain texture heights on corner #<corner> to <min>/<max>, if <x> or <y> are specified, it will only " +
65 "set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard" + 75 "set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard" +
66 " that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3.", 76 " that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3.",
67 consoleSetTerrainHeights); 77 consoleSetTerrainHeights);
68 } 78
79 Command showCommand
80 = new Command("show", CommandIntentions.COMMAND_STATISTICAL, ShowEstatesCommand, "Shows all estates on the simulator.");
81
82 m_commander.RegisterCommand("show", showCommand);
83
84 m_module.Scene.RegisterModuleCommander(m_commander);
85
86 m_module.Scene.EventManager.OnPluginConsole += EventManagerOnPluginConsole;
87 }
88
89 public void Close()
90 {
91 m_module.Scene.EventManager.OnPluginConsole -= EventManagerOnPluginConsole;
92 m_module.Scene.UnregisterModuleCommander(m_commander.Name);
93 }
94
95 /// <summary>
96 /// Processes commandline input. Do not call directly.
97 /// </summary>
98 /// <param name="args">Commandline arguments</param>
99 protected void EventManagerOnPluginConsole(string[] args)
100 {
101 if (args[0] == "estate")
102 {
103 if (args.Length == 1)
104 {
105 m_commander.ProcessConsoleCommand("help", new string[0]);
106 return;
107 }
108
109 string[] tmpArgs = new string[args.Length - 2];
110 int i;
111 for (i = 2; i < args.Length; i++)
112 tmpArgs[i - 2] = args[i];
113
114 m_commander.ProcessConsoleCommand(args[1], tmpArgs);
115 }
116 }
69 117
70 protected void consoleSetTerrainTexture(string module, string[] args) 118 protected void consoleSetTerrainTexture(string module, string[] args)
71 { 119 {
@@ -152,5 +200,25 @@ namespace OpenSim.Region.CoreModules.World.Estate
152 } 200 }
153 } 201 }
154 } 202 }
203
204 protected void ShowEstatesCommand(Object[] args)
205 {
206 StringBuilder report = new StringBuilder();
207 RegionInfo ri = m_module.Scene.RegionInfo;
208 EstateSettings es = ri.EstateSettings;
209
210 report.AppendFormat("Estate information for region {0}\n", ri.RegionName);
211 report.AppendFormat(
212 "{0,-20} {1,-7} {2,-20}\n",
213 "Estate Name",
214 "ID",
215 "Owner");
216
217 report.AppendFormat(
218 "{0,-20} {1,-7} {2,-20}\n",
219 es.EstateName, es.EstateID, m_module.UserManager.GetUserName(es.EstateOwner));
220
221 MainConsole.Instance.Output(report.ToString());
222 }
155 } 223 }
156} \ No newline at end of file 224} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 54d3c61..57ab135 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -31,6 +31,7 @@ using System.IO;
31using System.Reflection; 31using System.Reflection;
32using System.Security; 32using System.Security;
33using log4net; 33using log4net;
34using Mono.Addins;
34using Nini.Config; 35using Nini.Config;
35using OpenMetaverse; 36using OpenMetaverse;
36using OpenSim.Framework; 37using OpenSim.Framework;
@@ -39,15 +40,17 @@ using OpenSim.Region.Framework.Scenes;
39 40
40namespace OpenSim.Region.CoreModules.World.Estate 41namespace OpenSim.Region.CoreModules.World.Estate
41{ 42{
42 public class EstateManagementModule : IEstateModule 43 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EstateManagementModule")]
44 public class EstateManagementModule : IEstateModule, INonSharedRegionModule
43 { 45 {
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 47
46 private delegate void LookupUUIDS(List<UUID> uuidLst); 48 private delegate void LookupUUIDS(List<UUID> uuidLst);
47 49
48 public Scene Scene { get; private set; } 50 public Scene Scene { get; private set; }
51 public IUserManagement UserManager { get; private set; }
49 52
50 protected EstateManagementCommands m_commands; 53 protected EstateManagementCommands m_commands;
51 54
52 private EstateTerrainXferHandler TerrainUploader; 55 private EstateTerrainXferHandler TerrainUploader;
53 56
@@ -895,9 +898,15 @@ namespace OpenSim.Region.CoreModules.World.Estate
895 #endregion 898 #endregion
896 899
897 #region IRegionModule Members 900 #region IRegionModule Members
901
902 public string Name { get { return "EstateManagementModule"; } }
903
904 public Type ReplaceableInterface { get { return null; } }
898 905
899 public void Initialise(Scene scene, IConfigSource source) 906 public void Initialise(IConfigSource source) {}
900 { 907
908 public void AddRegion(Scene scene)
909 {
901 Scene = scene; 910 Scene = scene;
902 Scene.RegisterModuleInterface<IEstateModule>(this); 911 Scene.RegisterModuleInterface<IEstateModule>(this);
903 Scene.EventManager.OnNewClient += EventManager_OnNewClient; 912 Scene.EventManager.OnNewClient += EventManager_OnNewClient;
@@ -906,26 +915,21 @@ namespace OpenSim.Region.CoreModules.World.Estate
906 m_commands = new EstateManagementCommands(this); 915 m_commands = new EstateManagementCommands(this);
907 m_commands.Initialise(); 916 m_commands.Initialise();
908 } 917 }
909 918
910 public void PostInitialise() 919 public void RemoveRegion(Scene scene) {}
920
921 public void RegionLoaded(Scene scene)
911 { 922 {
912 // Sets up the sun module based no the saved Estate and Region Settings 923 // Sets up the sun module based no the saved Estate and Region Settings
913 // DO NOT REMOVE or the sun will stop working 924 // DO NOT REMOVE or the sun will stop working
914 Scene.TriggerEstateSunUpdate(); 925 scene.TriggerEstateSunUpdate();
915 } 926
916 927 UserManager = scene.RequestModuleInterface<IUserManagement>();
917 public void Close()
918 {
919 }
920
921 public string Name
922 {
923 get { return "EstateManagementModule"; }
924 } 928 }
925 929
926 public bool IsSharedModule 930 public void Close()
927 { 931 {
928 get { return false; } 932 m_commands.Close();
929 } 933 }
930 934
931 #endregion 935 #endregion