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Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
index c5972dd..56720b7 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
@@ -225,17 +225,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
225 if (destination == null) 225 if (destination == null)
226 return false; 226 return false;
227 227
228 // We limit the number of messages sent for a position change to just one per
229 // simulator so when we receive the update we need to hand it to each of the
230 // scenes; scenes each check to see if the is a scene presence for the avatar
231 // note that we really don't need the GridRegion for this call
228 foreach (Scene s in m_sceneList) 232 foreach (Scene s in m_sceneList)
229 { 233 {
230 if (s.RegionInfo.RegionHandle == destination.RegionHandle) 234 //m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate");
231 { 235 s.IncomingChildAgentDataUpdate(cAgentData);
232 //m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate");
233 s.IncomingChildAgentDataUpdate(cAgentData);
234 return true;
235 }
236 } 236 }
237 //m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate"); 237 //m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate");
238 return false; 238 return true;
239 } 239 }
240 240
241 public bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent) 241 public bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent)