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path: root/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs
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Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs
index 3c3534f..5e06580 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs
@@ -100,7 +100,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
100 ScenePresence sp = null; 100 ScenePresence sp = null;
101 foreach (Scene s in m_Scenes) 101 foreach (Scene s in m_Scenes)
102 { 102 {
103 s.TryGetAvatar(clientID, out sp); 103 s.TryGetScenePresence(clientID, out sp);
104 if ((sp != null) && !sp.IsChildAgent && (s != scene)) 104 if ((sp != null) && !sp.IsChildAgent && (s != scene))
105 { 105 {
106 m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping system folders in cache", 106 m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping system folders in cache",