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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using log4net;
29using Nini.Config;
30using System;
31using System.Collections.Generic;
32using System.Reflection;
33using OpenSim.Framework;
34using OpenSim.Server.Base;
35using OpenSim.Region.Framework.Interfaces;
36using OpenSim.Region.Framework.Scenes;
37using OpenSim.Services.Interfaces;
38
39namespace OpenSim.Region.CoreModules.ServiceConnectors.Neighbour
40{
41 public class LocalNeighbourServicesConnector :
42 ISharedRegionModule, INeighbourService
43 {
44 private static readonly ILog m_log =
45 LogManager.GetLogger(
46 MethodBase.GetCurrentMethod().DeclaringType);
47
48 private List<Scene> m_Scenes = new List<Scene>();
49
50 private bool m_Enabled = false;
51
52 public LocalNeighbourServicesConnector()
53 {
54 }
55
56 public LocalNeighbourServicesConnector(List<Scene> scenes)
57 {
58 m_Scenes = scenes;
59 }
60
61 #region ISharedRegionModule
62
63 public string Name
64 {
65 get { return "LocalNeighbourServicesConnector"; }
66 }
67
68 public void Initialise(IConfigSource source)
69 {
70 IConfig moduleConfig = source.Configs["Modules"];
71 if (moduleConfig != null)
72 {
73 string name = moduleConfig.GetString("NeighbourServices", this.Name);
74 if (name == Name)
75 {
76 // m_Enabled rules whether this module registers as INeighbourService or not
77 m_Enabled = true;
78 m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled");
79 }
80 }
81 }
82
83 public void Close()
84 {
85 }
86
87 public void AddRegion(Scene scene)
88 {
89 // Always add
90 m_Scenes.Add(scene);
91
92 if (!m_Enabled)
93 return;
94
95 scene.RegisterModuleInterface<INeighbourService>(this);
96 }
97
98 public void RegionLoaded(Scene scene)
99 {
100 m_log.Info("[NEIGHBOUR CONNECTOR]: Local neighbour connector enabled for region " + scene.RegionInfo.RegionName);
101 }
102
103 public void PostInitialise()
104 {
105 }
106
107 public void RemoveRegion(Scene scene)
108 {
109 // Always remove
110 if (m_Scenes.Contains(scene))
111 m_Scenes.Remove(scene);
112 }
113
114 #endregion ISharedRegionModule
115
116 #region INeighbourService
117
118 public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
119 {
120 m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}",
121 thisRegion.RegionName, regionHandle, m_Scenes.Count);
122 foreach (Scene s in m_Scenes)
123 {
124 if (s.RegionInfo.RegionHandle == regionHandle)
125 {
126 m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour");
127 return s.IncomingHelloNeighbour(thisRegion);
128 }
129 }
130 m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle);
131 return false;
132 }
133
134 #endregion INeighbourService
135 }
136}