diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 70fbfc3..ea2d9b5 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -922,7 +922,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
922 | // BEFORE THEY SETTLE IN THE NEW REGION. | 922 | // BEFORE THEY SETTLE IN THE NEW REGION. |
923 | // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR | 923 | // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR |
924 | // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS. | 924 | // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS. |
925 | Thread.Sleep(5000); | 925 | Thread.Sleep(15000); |
926 | 926 | ||
927 | sp.Scene.IncomingCloseAgent(sp.UUID, false); | 927 | sp.Scene.IncomingCloseAgent(sp.UUID, false); |
928 | } | 928 | } |
@@ -1053,7 +1053,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1053 | // BEFORE THEY SETTLE IN THE NEW REGION. | 1053 | // BEFORE THEY SETTLE IN THE NEW REGION. |
1054 | // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR | 1054 | // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR |
1055 | // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS. | 1055 | // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS. |
1056 | Thread.Sleep(5000); | 1056 | Thread.Sleep(15000); |
1057 | sp.Scene.IncomingCloseAgent(sp.UUID, false); | 1057 | sp.Scene.IncomingCloseAgent(sp.UUID, false); |
1058 | } | 1058 | } |
1059 | else | 1059 | else |