aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/HGAssetMapperTests.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/HGAssetMapperTests.cs')
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/HGAssetMapperTests.cs9
1 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/HGAssetMapperTests.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/HGAssetMapperTests.cs
index 007ff63..01c5d3b 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/HGAssetMapperTests.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/HGAssetMapperTests.cs
@@ -77,7 +77,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests
77 scene.StartScripts(); 77 scene.StartScripts();
78 78
79 HGAssetMapper hgam = new HGAssetMapper(scene, homeUrl); 79 HGAssetMapper hgam = new HGAssetMapper(scene, homeUrl);
80 UserAccount ua 80 UserAccount ua
81 = UserAccountHelpers.CreateUserWithInventory(scene, userFirstName, userLastName, userId, "password"); 81 = UserAccountHelpers.CreateUserWithInventory(scene, userFirstName, userLastName, userId, "password");
82 82
83 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, soPartsCount, ua.PrincipalID, "part", soIdTail); 83 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, soPartsCount, ua.PrincipalID, "part", soIdTail);
@@ -93,6 +93,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests
93 Assert.AreEqual(foreignUrl, ncAssetGet.CreatorID); 93 Assert.AreEqual(foreignUrl, ncAssetGet.CreatorID);
94 string xmlData = Utils.BytesToString(ncAssetGet.Data); 94 string xmlData = Utils.BytesToString(ncAssetGet.Data);
95 XmlDocument ncAssetGetXmlDoc = new XmlDocument(); 95 XmlDocument ncAssetGetXmlDoc = new XmlDocument();
96 ncAssetGetXmlDoc.XmlResolver=null;
96 ncAssetGetXmlDoc.LoadXml(xmlData); 97 ncAssetGetXmlDoc.LoadXml(xmlData);
97 98
98// Console.WriteLine(ncAssetGetXmlDoc.OuterXml); 99// Console.WriteLine(ncAssetGetXmlDoc.OuterXml);
@@ -116,7 +117,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests
116 XmlNode uuidAttribute = savedScriptStateNodes[0].Attributes.GetNamedItem("UUID"); 117 XmlNode uuidAttribute = savedScriptStateNodes[0].Attributes.GetNamedItem("UUID");
117 Assert.NotNull(uuidAttribute); 118 Assert.NotNull(uuidAttribute);
118 // XXX: To check the actual UUID attribute we would have to do some work to retreive the UUID of the task 119 // XXX: To check the actual UUID attribute we would have to do some work to retreive the UUID of the task
119 // item created earlier. 120 // item created earlier.
120 } 121 }
121 122
122 private void RezScript(Scene scene, UUID soId, string script, string itemName, UUID userId) 123 private void RezScript(Scene scene, UUID soId, string script, string itemName, UUID userId)
@@ -131,9 +132,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests
131 // immediately for tests rather than chunter through it's threaded mechanisms. 132 // immediately for tests rather than chunter through it's threaded mechanisms.
132 AutoResetEvent chatEvent = new AutoResetEvent(false); 133 AutoResetEvent chatEvent = new AutoResetEvent(false);
133 134
134 scene.EventManager.OnChatFromWorld += (s, c) => 135 scene.EventManager.OnChatFromWorld += (s, c) =>
135 { 136 {
136// Console.WriteLine("Got chat [{0}]", c.Message); 137// Console.WriteLine("Got chat [{0}]", c.Message);
137 chatEvent.Set(); 138 chatEvent.Set();
138 }; 139 };
139 140