diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs | 719 |
1 files changed, 0 insertions, 719 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs deleted file mode 100644 index 05fe3ee..0000000 --- a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs +++ /dev/null | |||
@@ -1,719 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Reflection; | ||
33 | using System.Threading; | ||
34 | using log4net; | ||
35 | using Nini.Config; | ||
36 | using OpenMetaverse; | ||
37 | using OpenMetaverse.Messages.Linden; | ||
38 | using OpenMetaverse.Packets; | ||
39 | using OpenMetaverse.StructuredData; | ||
40 | using OpenSim.Framework; | ||
41 | using OpenSim.Framework.Servers; | ||
42 | using OpenSim.Framework.Servers.HttpServer; | ||
43 | using OpenSim.Region.Framework.Interfaces; | ||
44 | using OpenSim.Region.Framework.Scenes; | ||
45 | using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.OSD>; | ||
46 | using Caps=OpenSim.Framework.Capabilities.Caps; | ||
47 | |||
48 | namespace OpenSim.Region.CoreModules.Framework.EventQueue | ||
49 | { | ||
50 | public struct QueueItem | ||
51 | { | ||
52 | public int id; | ||
53 | public OSDMap body; | ||
54 | } | ||
55 | |||
56 | public class EventQueueGetModule : IEventQueue, IRegionModule | ||
57 | { | ||
58 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
59 | protected Scene m_scene = null; | ||
60 | private IConfigSource m_gConfig; | ||
61 | bool enabledYN = false; | ||
62 | |||
63 | private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>(); | ||
64 | |||
65 | private Dictionary<UUID, Queue<OSD>> queues = new Dictionary<UUID, Queue<OSD>>(); | ||
66 | private Dictionary<UUID, UUID> m_QueueUUIDAvatarMapping = new Dictionary<UUID, UUID>(); | ||
67 | private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>(); | ||
68 | |||
69 | #region IRegionModule methods | ||
70 | public virtual void Initialise(Scene scene, IConfigSource config) | ||
71 | { | ||
72 | m_gConfig = config; | ||
73 | |||
74 | IConfig startupConfig = m_gConfig.Configs["Startup"]; | ||
75 | |||
76 | ReadConfigAndPopulate(scene, startupConfig, "Startup"); | ||
77 | |||
78 | if (enabledYN) | ||
79 | { | ||
80 | m_scene = scene; | ||
81 | scene.RegisterModuleInterface<IEventQueue>(this); | ||
82 | |||
83 | // Register fallback handler | ||
84 | // Why does EQG Fail on region crossings! | ||
85 | |||
86 | //scene.CommsManager.HttpServer.AddLLSDHandler("/CAPS/EQG/", EventQueueFallBack); | ||
87 | |||
88 | scene.EventManager.OnNewClient += OnNewClient; | ||
89 | |||
90 | // TODO: Leaving these open, or closing them when we | ||
91 | // become a child is incorrect. It messes up TP in a big | ||
92 | // way. CAPS/EQ need to be active as long as the UDP | ||
93 | // circuit is there. | ||
94 | |||
95 | scene.EventManager.OnClientClosed += ClientClosed; | ||
96 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | ||
97 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | ||
98 | } | ||
99 | else | ||
100 | { | ||
101 | m_gConfig = null; | ||
102 | } | ||
103 | |||
104 | } | ||
105 | |||
106 | private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p) | ||
107 | { | ||
108 | enabledYN = startupConfig.GetBoolean("EventQueue", true); | ||
109 | } | ||
110 | |||
111 | public void PostInitialise() | ||
112 | { | ||
113 | } | ||
114 | |||
115 | public virtual void Close() | ||
116 | { | ||
117 | } | ||
118 | |||
119 | public virtual string Name | ||
120 | { | ||
121 | get { return "EventQueueGetModule"; } | ||
122 | } | ||
123 | |||
124 | public bool IsSharedModule | ||
125 | { | ||
126 | get { return false; } | ||
127 | } | ||
128 | #endregion | ||
129 | |||
130 | /// <summary> | ||
131 | /// Always returns a valid queue | ||
132 | /// </summary> | ||
133 | /// <param name="agentId"></param> | ||
134 | /// <returns></returns> | ||
135 | private Queue<OSD> TryGetQueue(UUID agentId) | ||
136 | { | ||
137 | lock (queues) | ||
138 | { | ||
139 | if (!queues.ContainsKey(agentId)) | ||
140 | { | ||
141 | /* | ||
142 | m_log.DebugFormat( | ||
143 | "[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", | ||
144 | agentId, m_scene.RegionInfo.RegionName); | ||
145 | */ | ||
146 | queues[agentId] = new Queue<OSD>(); | ||
147 | } | ||
148 | |||
149 | return queues[agentId]; | ||
150 | } | ||
151 | } | ||
152 | |||
153 | /// <summary> | ||
154 | /// May return a null queue | ||
155 | /// </summary> | ||
156 | /// <param name="agentId"></param> | ||
157 | /// <returns></returns> | ||
158 | private Queue<OSD> GetQueue(UUID agentId) | ||
159 | { | ||
160 | lock (queues) | ||
161 | { | ||
162 | if (queues.ContainsKey(agentId)) | ||
163 | { | ||
164 | return queues[agentId]; | ||
165 | } | ||
166 | else | ||
167 | return null; | ||
168 | } | ||
169 | } | ||
170 | |||
171 | #region IEventQueue Members | ||
172 | |||
173 | public bool Enqueue(OSD ev, UUID avatarID) | ||
174 | { | ||
175 | //m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName); | ||
176 | try | ||
177 | { | ||
178 | Queue<OSD> queue = GetQueue(avatarID); | ||
179 | if (queue != null) | ||
180 | queue.Enqueue(ev); | ||
181 | } | ||
182 | catch(NullReferenceException e) | ||
183 | { | ||
184 | m_log.Error("[EVENTQUEUE] Caught exception: " + e); | ||
185 | return false; | ||
186 | } | ||
187 | |||
188 | return true; | ||
189 | } | ||
190 | |||
191 | #endregion | ||
192 | |||
193 | private void OnNewClient(IClientAPI client) | ||
194 | { | ||
195 | //client.OnLogout += ClientClosed; | ||
196 | } | ||
197 | |||
198 | // private void ClientClosed(IClientAPI client) | ||
199 | // { | ||
200 | // ClientClosed(client.AgentId); | ||
201 | // } | ||
202 | |||
203 | private void ClientClosed(UUID AgentID, Scene scene) | ||
204 | { | ||
205 | //m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", AgentID, m_scene.RegionInfo.RegionName); | ||
206 | |||
207 | int count = 0; | ||
208 | while (queues.ContainsKey(AgentID) && queues[AgentID].Count > 0 && count++ < 5) | ||
209 | { | ||
210 | Thread.Sleep(1000); | ||
211 | } | ||
212 | |||
213 | lock (queues) | ||
214 | { | ||
215 | queues.Remove(AgentID); | ||
216 | } | ||
217 | List<UUID> removeitems = new List<UUID>(); | ||
218 | lock (m_AvatarQueueUUIDMapping) | ||
219 | { | ||
220 | foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys) | ||
221 | { | ||
222 | if (ky == AgentID) | ||
223 | { | ||
224 | removeitems.Add(ky); | ||
225 | } | ||
226 | } | ||
227 | |||
228 | foreach (UUID ky in removeitems) | ||
229 | { | ||
230 | m_AvatarQueueUUIDMapping.Remove(ky); | ||
231 | MainServer.Instance.RemovePollServiceHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/"); | ||
232 | } | ||
233 | |||
234 | } | ||
235 | UUID searchval = UUID.Zero; | ||
236 | |||
237 | removeitems.Clear(); | ||
238 | |||
239 | lock (m_QueueUUIDAvatarMapping) | ||
240 | { | ||
241 | foreach (UUID ky in m_QueueUUIDAvatarMapping.Keys) | ||
242 | { | ||
243 | searchval = m_QueueUUIDAvatarMapping[ky]; | ||
244 | |||
245 | if (searchval == AgentID) | ||
246 | { | ||
247 | removeitems.Add(ky); | ||
248 | } | ||
249 | } | ||
250 | |||
251 | foreach (UUID ky in removeitems) | ||
252 | m_QueueUUIDAvatarMapping.Remove(ky); | ||
253 | |||
254 | } | ||
255 | } | ||
256 | |||
257 | private void MakeChildAgent(ScenePresence avatar) | ||
258 | { | ||
259 | //m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName); | ||
260 | //lock (m_ids) | ||
261 | // { | ||
262 | //if (m_ids.ContainsKey(avatar.UUID)) | ||
263 | //{ | ||
264 | // close the event queue. | ||
265 | //m_ids[avatar.UUID] = -1; | ||
266 | //} | ||
267 | //} | ||
268 | } | ||
269 | |||
270 | public void OnRegisterCaps(UUID agentID, Caps caps) | ||
271 | { | ||
272 | // Register an event queue for the client | ||
273 | |||
274 | //m_log.DebugFormat( | ||
275 | // "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}", | ||
276 | // agentID, caps, m_scene.RegionInfo.RegionName); | ||
277 | |||
278 | // Let's instantiate a Queue for this agent right now | ||
279 | TryGetQueue(agentID); | ||
280 | |||
281 | string capsBase = "/CAPS/EQG/"; | ||
282 | UUID EventQueueGetUUID = UUID.Zero; | ||
283 | |||
284 | lock (m_AvatarQueueUUIDMapping) | ||
285 | { | ||
286 | // Reuse open queues. The client does! | ||
287 | if (m_AvatarQueueUUIDMapping.ContainsKey(agentID)) | ||
288 | { | ||
289 | //m_log.DebugFormat("[EVENTQUEUE]: Found Existing UUID!"); | ||
290 | EventQueueGetUUID = m_AvatarQueueUUIDMapping[agentID]; | ||
291 | } | ||
292 | else | ||
293 | { | ||
294 | EventQueueGetUUID = UUID.Random(); | ||
295 | //m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!"); | ||
296 | } | ||
297 | } | ||
298 | |||
299 | lock (m_QueueUUIDAvatarMapping) | ||
300 | { | ||
301 | if (!m_QueueUUIDAvatarMapping.ContainsKey(EventQueueGetUUID)) | ||
302 | m_QueueUUIDAvatarMapping.Add(EventQueueGetUUID, agentID); | ||
303 | } | ||
304 | |||
305 | lock (m_AvatarQueueUUIDMapping) | ||
306 | { | ||
307 | if (!m_AvatarQueueUUIDMapping.ContainsKey(agentID)) | ||
308 | m_AvatarQueueUUIDMapping.Add(agentID, EventQueueGetUUID); | ||
309 | } | ||
310 | |||
311 | // Register this as a caps handler | ||
312 | caps.RegisterHandler("EventQueueGet", | ||
313 | new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/", | ||
314 | delegate(Hashtable m_dhttpMethod) | ||
315 | { | ||
316 | return ProcessQueue(m_dhttpMethod, agentID, caps); | ||
317 | })); | ||
318 | |||
319 | // This will persist this beyond the expiry of the caps handlers | ||
320 | MainServer.Instance.AddPollServiceHTTPHandler( | ||
321 | capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePoll, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID)); | ||
322 | |||
323 | Random rnd = new Random(Environment.TickCount); | ||
324 | lock (m_ids) | ||
325 | { | ||
326 | if (!m_ids.ContainsKey(agentID)) | ||
327 | m_ids.Add(agentID, rnd.Next(30000000)); | ||
328 | } | ||
329 | } | ||
330 | |||
331 | public bool HasEvents(UUID requestID, UUID agentID) | ||
332 | { | ||
333 | // Don't use this, because of race conditions at agent closing time | ||
334 | //Queue<OSD> queue = TryGetQueue(agentID); | ||
335 | |||
336 | Queue<OSD> queue = GetQueue(agentID); | ||
337 | if (queue != null) | ||
338 | lock (queue) | ||
339 | { | ||
340 | if (queue.Count > 0) | ||
341 | return true; | ||
342 | else | ||
343 | return false; | ||
344 | } | ||
345 | return false; | ||
346 | } | ||
347 | |||
348 | public Hashtable GetEvents(UUID requestID, UUID pAgentId, string request) | ||
349 | { | ||
350 | Queue<OSD> queue = TryGetQueue(pAgentId); | ||
351 | OSD element; | ||
352 | lock (queue) | ||
353 | { | ||
354 | if (queue.Count == 0) | ||
355 | return NoEvents(requestID, pAgentId); | ||
356 | element = queue.Dequeue(); // 15s timeout | ||
357 | } | ||
358 | |||
359 | |||
360 | |||
361 | int thisID = 0; | ||
362 | lock (m_ids) | ||
363 | thisID = m_ids[pAgentId]; | ||
364 | |||
365 | OSDArray array = new OSDArray(); | ||
366 | if (element == null) // didn't have an event in 15s | ||
367 | { | ||
368 | // Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say! | ||
369 | array.Add(EventQueueHelper.KeepAliveEvent()); | ||
370 | //m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", pAgentId, m_scene.RegionInfo.RegionName); | ||
371 | } | ||
372 | else | ||
373 | { | ||
374 | array.Add(element); | ||
375 | lock (queue) | ||
376 | { | ||
377 | while (queue.Count > 0) | ||
378 | { | ||
379 | array.Add(queue.Dequeue()); | ||
380 | thisID++; | ||
381 | } | ||
382 | } | ||
383 | } | ||
384 | |||
385 | OSDMap events = new OSDMap(); | ||
386 | events.Add("events", array); | ||
387 | |||
388 | events.Add("id", new OSDInteger(thisID)); | ||
389 | lock (m_ids) | ||
390 | { | ||
391 | m_ids[pAgentId] = thisID + 1; | ||
392 | } | ||
393 | Hashtable responsedata = new Hashtable(); | ||
394 | responsedata["int_response_code"] = 200; | ||
395 | responsedata["content_type"] = "application/xml"; | ||
396 | responsedata["keepalive"] = false; | ||
397 | responsedata["reusecontext"] = false; | ||
398 | responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events); | ||
399 | //m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", pAgentId, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); | ||
400 | return responsedata; | ||
401 | } | ||
402 | |||
403 | public Hashtable NoEvents(UUID requestID, UUID agentID) | ||
404 | { | ||
405 | Hashtable responsedata = new Hashtable(); | ||
406 | responsedata["int_response_code"] = 502; | ||
407 | responsedata["content_type"] = "text/plain"; | ||
408 | responsedata["keepalive"] = false; | ||
409 | responsedata["reusecontext"] = false; | ||
410 | responsedata["str_response_string"] = "Upstream error: "; | ||
411 | responsedata["error_status_text"] = "Upstream error:"; | ||
412 | responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
413 | return responsedata; | ||
414 | } | ||
415 | |||
416 | public Hashtable ProcessQueue(Hashtable request, UUID agentID, Caps caps) | ||
417 | { | ||
418 | // TODO: this has to be redone to not busy-wait (and block the thread), | ||
419 | // TODO: as soon as we have a non-blocking way to handle HTTP-requests. | ||
420 | |||
421 | // if (m_log.IsDebugEnabled) | ||
422 | // { | ||
423 | // String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ "; | ||
424 | // foreach (object key in request.Keys) | ||
425 | // { | ||
426 | // debug += key.ToString() + "=" + request[key].ToString() + " "; | ||
427 | // } | ||
428 | // m_log.DebugFormat(debug + " ]", agentID, m_scene.RegionInfo.RegionName, System.Threading.Thread.CurrentThread.Name); | ||
429 | // } | ||
430 | |||
431 | Queue<OSD> queue = TryGetQueue(agentID); | ||
432 | OSD element = queue.Dequeue(); // 15s timeout | ||
433 | |||
434 | Hashtable responsedata = new Hashtable(); | ||
435 | |||
436 | int thisID = 0; | ||
437 | lock (m_ids) | ||
438 | thisID = m_ids[agentID]; | ||
439 | |||
440 | if (element == null) | ||
441 | { | ||
442 | //m_log.ErrorFormat("[EVENTQUEUE]: Nothing to process in " + m_scene.RegionInfo.RegionName); | ||
443 | if (thisID == -1) // close-request | ||
444 | { | ||
445 | m_log.ErrorFormat("[EVENTQUEUE]: 404 in " + m_scene.RegionInfo.RegionName); | ||
446 | responsedata["int_response_code"] = 404; //501; //410; //404; | ||
447 | responsedata["content_type"] = "text/plain"; | ||
448 | responsedata["keepalive"] = false; | ||
449 | responsedata["str_response_string"] = "Closed EQG"; | ||
450 | return responsedata; | ||
451 | } | ||
452 | responsedata["int_response_code"] = 502; | ||
453 | responsedata["content_type"] = "text/plain"; | ||
454 | responsedata["keepalive"] = false; | ||
455 | responsedata["str_response_string"] = "Upstream error: "; | ||
456 | responsedata["error_status_text"] = "Upstream error:"; | ||
457 | responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
458 | return responsedata; | ||
459 | } | ||
460 | |||
461 | OSDArray array = new OSDArray(); | ||
462 | if (element == null) // didn't have an event in 15s | ||
463 | { | ||
464 | // Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say! | ||
465 | array.Add(EventQueueHelper.KeepAliveEvent()); | ||
466 | //m_log.DebugFormat("[EVENTQUEUE]: adding fake event for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); | ||
467 | } | ||
468 | else | ||
469 | { | ||
470 | array.Add(element); | ||
471 | while (queue.Count > 0) | ||
472 | { | ||
473 | array.Add(queue.Dequeue()); | ||
474 | thisID++; | ||
475 | } | ||
476 | } | ||
477 | |||
478 | OSDMap events = new OSDMap(); | ||
479 | events.Add("events", array); | ||
480 | |||
481 | events.Add("id", new OSDInteger(thisID)); | ||
482 | lock (m_ids) | ||
483 | { | ||
484 | m_ids[agentID] = thisID + 1; | ||
485 | } | ||
486 | |||
487 | responsedata["int_response_code"] = 200; | ||
488 | responsedata["content_type"] = "application/xml"; | ||
489 | responsedata["keepalive"] = false; | ||
490 | responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events); | ||
491 | //m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); | ||
492 | |||
493 | return responsedata; | ||
494 | } | ||
495 | |||
496 | public Hashtable EventQueuePoll(Hashtable request) | ||
497 | { | ||
498 | return new Hashtable(); | ||
499 | } | ||
500 | |||
501 | public Hashtable EventQueuePath2(Hashtable request) | ||
502 | { | ||
503 | string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/",""); | ||
504 | // pull off the last "/" in the path. | ||
505 | Hashtable responsedata = new Hashtable(); | ||
506 | capuuid = capuuid.Substring(0, capuuid.Length - 1); | ||
507 | capuuid = capuuid.Replace("/CAPS/EQG/", ""); | ||
508 | UUID AvatarID = UUID.Zero; | ||
509 | UUID capUUID = UUID.Zero; | ||
510 | |||
511 | // parse the path and search for the avatar with it registered | ||
512 | if (UUID.TryParse(capuuid, out capUUID)) | ||
513 | { | ||
514 | lock (m_QueueUUIDAvatarMapping) | ||
515 | { | ||
516 | if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID)) | ||
517 | { | ||
518 | AvatarID = m_QueueUUIDAvatarMapping[capUUID]; | ||
519 | } | ||
520 | } | ||
521 | if (AvatarID != UUID.Zero) | ||
522 | { | ||
523 | return ProcessQueue(request, AvatarID, m_scene.CapsModule.GetCapsHandlerForUser(AvatarID)); | ||
524 | } | ||
525 | else | ||
526 | { | ||
527 | responsedata["int_response_code"] = 404; | ||
528 | responsedata["content_type"] = "text/plain"; | ||
529 | responsedata["keepalive"] = false; | ||
530 | responsedata["str_response_string"] = "Not Found"; | ||
531 | responsedata["error_status_text"] = "Not Found"; | ||
532 | responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
533 | return responsedata; | ||
534 | // return 404 | ||
535 | } | ||
536 | } | ||
537 | else | ||
538 | { | ||
539 | responsedata["int_response_code"] = 404; | ||
540 | responsedata["content_type"] = "text/plain"; | ||
541 | responsedata["keepalive"] = false; | ||
542 | responsedata["str_response_string"] = "Not Found"; | ||
543 | responsedata["error_status_text"] = "Not Found"; | ||
544 | responsedata["http_protocol_version"] = "HTTP/1.0"; | ||
545 | return responsedata; | ||
546 | // return 404 | ||
547 | } | ||
548 | |||
549 | } | ||
550 | |||
551 | public OSD EventQueueFallBack(string path, OSD request, string endpoint) | ||
552 | { | ||
553 | // This is a fallback element to keep the client from loosing EventQueueGet | ||
554 | // Why does CAPS fail sometimes!? | ||
555 | m_log.Warn("[EVENTQUEUE]: In the Fallback handler! We lost the Queue in the rest handler!"); | ||
556 | string capuuid = path.Replace("/CAPS/EQG/",""); | ||
557 | capuuid = capuuid.Substring(0, capuuid.Length - 1); | ||
558 | |||
559 | // UUID AvatarID = UUID.Zero; | ||
560 | UUID capUUID = UUID.Zero; | ||
561 | if (UUID.TryParse(capuuid, out capUUID)) | ||
562 | { | ||
563 | /* Don't remove this yet code cleaners! | ||
564 | * Still testing this! | ||
565 | * | ||
566 | lock (m_QueueUUIDAvatarMapping) | ||
567 | { | ||
568 | if (m_QueueUUIDAvatarMapping.ContainsKey(capUUID)) | ||
569 | { | ||
570 | AvatarID = m_QueueUUIDAvatarMapping[capUUID]; | ||
571 | } | ||
572 | } | ||
573 | |||
574 | |||
575 | if (AvatarID != UUID.Zero) | ||
576 | { | ||
577 | // Repair the CAP! | ||
578 | //OpenSim.Framework.Capabilities.Caps caps = m_scene.GetCapsHandlerForUser(AvatarID); | ||
579 | //string capsBase = "/CAPS/EQG/"; | ||
580 | //caps.RegisterHandler("EventQueueGet", | ||
581 | //new RestHTTPHandler("POST", capsBase + capUUID.ToString() + "/", | ||
582 | //delegate(Hashtable m_dhttpMethod) | ||
583 | //{ | ||
584 | // return ProcessQueue(m_dhttpMethod, AvatarID, caps); | ||
585 | //})); | ||
586 | // start new ID sequence. | ||
587 | Random rnd = new Random(System.Environment.TickCount); | ||
588 | lock (m_ids) | ||
589 | { | ||
590 | if (!m_ids.ContainsKey(AvatarID)) | ||
591 | m_ids.Add(AvatarID, rnd.Next(30000000)); | ||
592 | } | ||
593 | |||
594 | |||
595 | int thisID = 0; | ||
596 | lock (m_ids) | ||
597 | thisID = m_ids[AvatarID]; | ||
598 | |||
599 | BlockingLLSDQueue queue = GetQueue(AvatarID); | ||
600 | OSDArray array = new OSDArray(); | ||
601 | LLSD element = queue.Dequeue(15000); // 15s timeout | ||
602 | if (element == null) | ||
603 | { | ||
604 | |||
605 | array.Add(EventQueueHelper.KeepAliveEvent()); | ||
606 | } | ||
607 | else | ||
608 | { | ||
609 | array.Add(element); | ||
610 | while (queue.Count() > 0) | ||
611 | { | ||
612 | array.Add(queue.Dequeue(1)); | ||
613 | thisID++; | ||
614 | } | ||
615 | } | ||
616 | OSDMap events = new OSDMap(); | ||
617 | events.Add("events", array); | ||
618 | |||
619 | events.Add("id", new LLSDInteger(thisID)); | ||
620 | |||
621 | lock (m_ids) | ||
622 | { | ||
623 | m_ids[AvatarID] = thisID + 1; | ||
624 | } | ||
625 | |||
626 | return events; | ||
627 | } | ||
628 | else | ||
629 | { | ||
630 | return new LLSD(); | ||
631 | } | ||
632 | * | ||
633 | */ | ||
634 | } | ||
635 | else | ||
636 | { | ||
637 | //return new LLSD(); | ||
638 | } | ||
639 | |||
640 | return new OSDString("shutdown404!"); | ||
641 | } | ||
642 | |||
643 | public void DisableSimulator(ulong handle, UUID avatarID) | ||
644 | { | ||
645 | OSD item = EventQueueHelper.DisableSimulator(handle); | ||
646 | Enqueue(item, avatarID); | ||
647 | } | ||
648 | |||
649 | public virtual void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID) | ||
650 | { | ||
651 | OSD item = EventQueueHelper.EnableSimulator(handle, endPoint); | ||
652 | Enqueue(item, avatarID); | ||
653 | } | ||
654 | |||
655 | public virtual void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint, string capsPath) | ||
656 | { | ||
657 | OSD item = EventQueueHelper.EstablishAgentCommunication(avatarID, endPoint.ToString(), capsPath); | ||
658 | Enqueue(item, avatarID); | ||
659 | } | ||
660 | |||
661 | public virtual void TeleportFinishEvent(ulong regionHandle, byte simAccess, | ||
662 | IPEndPoint regionExternalEndPoint, | ||
663 | uint locationID, uint flags, string capsURL, | ||
664 | UUID avatarID) | ||
665 | { | ||
666 | OSD item = EventQueueHelper.TeleportFinishEvent(regionHandle, simAccess, regionExternalEndPoint, | ||
667 | locationID, flags, capsURL, avatarID); | ||
668 | Enqueue(item, avatarID); | ||
669 | } | ||
670 | |||
671 | public virtual void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt, | ||
672 | IPEndPoint newRegionExternalEndPoint, | ||
673 | string capsURL, UUID avatarID, UUID sessionID) | ||
674 | { | ||
675 | OSD item = EventQueueHelper.CrossRegion(handle, pos, lookAt, newRegionExternalEndPoint, | ||
676 | capsURL, avatarID, sessionID); | ||
677 | Enqueue(item, avatarID); | ||
678 | } | ||
679 | |||
680 | public void ChatterboxInvitation(UUID sessionID, string sessionName, | ||
681 | UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, | ||
682 | uint timeStamp, bool offline, int parentEstateID, Vector3 position, | ||
683 | uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket) | ||
684 | { | ||
685 | OSD item = EventQueueHelper.ChatterboxInvitation(sessionID, sessionName, fromAgent, message, toAgent, fromName, dialog, | ||
686 | timeStamp, offline, parentEstateID, position, ttl, transactionID, | ||
687 | fromGroup, binaryBucket); | ||
688 | Enqueue(item, toAgent); | ||
689 | //m_log.InfoFormat("########### eq ChatterboxInvitation #############\n{0}", item); | ||
690 | |||
691 | } | ||
692 | |||
693 | public void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat, | ||
694 | bool isModerator, bool textMute) | ||
695 | { | ||
696 | OSD item = EventQueueHelper.ChatterBoxSessionAgentListUpdates(sessionID, fromAgent, canVoiceChat, | ||
697 | isModerator, textMute); | ||
698 | Enqueue(item, toAgent); | ||
699 | //m_log.InfoFormat("########### eq ChatterBoxSessionAgentListUpdates #############\n{0}", item); | ||
700 | } | ||
701 | |||
702 | public void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID) | ||
703 | { | ||
704 | OSD item = EventQueueHelper.ParcelProperties(parcelPropertiesMessage); | ||
705 | Enqueue(item, avatarID); | ||
706 | } | ||
707 | |||
708 | public void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID) | ||
709 | { | ||
710 | OSD item = EventQueueHelper.GroupMembership(groupUpdate); | ||
711 | Enqueue(item, avatarID); | ||
712 | } | ||
713 | public void QueryReply(PlacesReplyPacket groupUpdate, UUID avatarID) | ||
714 | { | ||
715 | OSD item = EventQueueHelper.PlacesQuery(groupUpdate); | ||
716 | Enqueue(item, avatarID); | ||
717 | } | ||
718 | } | ||
719 | } | ||