aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs61
1 files changed, 34 insertions, 27 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index c88be7d..1054785 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -285,11 +285,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
285 } 285 }
286 286
287 string reason; 287 string reason;
288 if (!m_aScene.SimulationService.QueryAccess(finalDestination, sp.ControllingClient.AgentId, Vector3.Zero, out reason)) 288 string version;
289 if (!m_aScene.SimulationService.QueryAccess(finalDestination, sp.ControllingClient.AgentId, Vector3.Zero, out version, out reason))
289 { 290 {
290 sp.ControllingClient.SendTeleportFailed("Teleport failed: " + reason); 291 sp.ControllingClient.SendTeleportFailed("Teleport failed: " + reason);
291 return; 292 return;
292 } 293 }
294 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Destination is running version {0}", version);
293 295
294 sp.ControllingClient.SendTeleportStart(teleportFlags); 296 sp.ControllingClient.SendTeleportStart(teleportFlags);
295 297
@@ -371,20 +373,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
371 capsPath = finalDestination.ServerURI + CapsUtil.GetCapsSeedPath(agentCircuit.CapsPath); 373 capsPath = finalDestination.ServerURI + CapsUtil.GetCapsSeedPath(agentCircuit.CapsPath);
372 } 374 }
373 375
374 // Expect avatar crossing is a heavy-duty function at the destination.
375 // That is where MakeRoot is called, which fetches appearance and inventory.
376 // Plus triggers OnMakeRoot, which spawns a series of asynchronous updates.
377 //m_commsProvider.InterRegion.ExpectAvatarCrossing(reg.RegionHandle, avatar.ControllingClient.AgentId,
378 // position, false);
379
380 //{
381 // avatar.ControllingClient.SendTeleportFailed("Problem with destination.");
382 // // We should close that agent we just created over at destination...
383 // List<ulong> lst = new List<ulong>();
384 // lst.Add(reg.RegionHandle);
385 // SendCloseChildAgentAsync(avatar.UUID, lst);
386 // return;
387 //}
388 376
389 SetInTransit(sp.UUID); 377 SetInTransit(sp.UUID);
390 378
@@ -426,7 +414,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
426 414
427 // TeleportFinish makes the client send CompleteMovementIntoRegion (at the destination), which 415 // TeleportFinish makes the client send CompleteMovementIntoRegion (at the destination), which
428 // trigers a whole shebang of things there, including MakeRoot. So let's wait for confirmation 416 // trigers a whole shebang of things there, including MakeRoot. So let's wait for confirmation
429 // that the client contacted the destination before we send the attachments and close things here. 417 // that the client contacted the destination before we close things here.
430 if (!WaitForCallback(sp.UUID)) 418 if (!WaitForCallback(sp.UUID))
431 { 419 {
432 m_log.WarnFormat( 420 m_log.WarnFormat(
@@ -437,14 +425,20 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
437 return; 425 return;
438 } 426 }
439 427
440 // CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it 428 // For backwards compatibility
441 CrossAttachmentsIntoNewRegion(finalDestination, sp, true); 429 if (version == "Unknown" || version == string.Empty)
430 {
431 // CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it
432 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Old simulator, sending attachments one by one...");
433 CrossAttachmentsIntoNewRegion(finalDestination, sp, true);
434 }
435
436 // May need to logout or other cleanup
437 AgentHasMovedAway(sp, logout);
442 438
443 // Well, this is it. The agent is over there. 439 // Well, this is it. The agent is over there.
444 KillEntity(sp.Scene, sp.LocalId); 440 KillEntity(sp.Scene, sp.LocalId);
445 441
446 // May need to logout or other cleanup
447 AgentHasMovedAway(sp.ControllingClient.SessionId, logout);
448 442
449 // Now let's make it officially a child agent 443 // Now let's make it officially a child agent
450 sp.MakeChildAgent(); 444 sp.MakeChildAgent();
@@ -513,8 +507,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
513 507
514 } 508 }
515 509
516 protected virtual void AgentHasMovedAway(UUID sessionID, bool logout) 510 protected virtual void AgentHasMovedAway(ScenePresence sp, bool logout)
517 { 511 {
512 foreach (SceneObjectGroup sop in sp.Attachments)
513 {
514 sop.Scene.DeleteSceneObject(sop, true);
515 }
516 sp.Attachments.Clear();
518 } 517 }
519 518
520 protected void KillEntity(Scene scene, uint localID) 519 protected void KillEntity(Scene scene, uint localID)
@@ -784,7 +783,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
784 GridRegion neighbourRegion = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y); 783 GridRegion neighbourRegion = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y);
785 784
786 string reason; 785 string reason;
787 if (!scene.SimulationService.QueryAccess(neighbourRegion, agent.ControllingClient.AgentId, newpos, out reason)) 786 string version;
787 if (!scene.SimulationService.QueryAccess(neighbourRegion, agent.ControllingClient.AgentId, newpos, out version, out reason))
788 { 788 {
789 agent.ControllingClient.SendAlertMessage("Cannot region cross into banned parcel"); 789 agent.ControllingClient.SendAlertMessage("Cannot region cross into banned parcel");
790 if (r == null) 790 if (r == null)
@@ -804,7 +804,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
804 agent.InTransit(); 804 agent.InTransit();
805 805
806 CrossAgentToNewRegionDelegate d = CrossAgentToNewRegionAsync; 806 CrossAgentToNewRegionDelegate d = CrossAgentToNewRegionAsync;
807 d.BeginInvoke(agent, newpos, neighbourx, neighboury, neighbourRegion, isFlying, CrossAgentToNewRegionCompleted, d); 807 d.BeginInvoke(agent, newpos, neighbourx, neighboury, neighbourRegion, isFlying, version, CrossAgentToNewRegionCompleted, d);
808 808
809 return true; 809 return true;
810 } 810 }
@@ -861,17 +861,17 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
861 icon.EndInvoke(iar); 861 icon.EndInvoke(iar);
862 } 862 }
863 863
864 public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, GridRegion neighbourRegion, bool isFlying); 864 public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, GridRegion neighbourRegion, bool isFlying, string version);
865 865
866 /// <summary> 866 /// <summary>
867 /// This Closes child agents on neighbouring regions 867 /// This Closes child agents on neighbouring regions
868 /// Calls an asynchronous method to do so.. so it doesn't lag the sim. 868 /// Calls an asynchronous method to do so.. so it doesn't lag the sim.
869 /// </summary> 869 /// </summary>
870 protected ScenePresence CrossAgentToNewRegionAsync(ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, GridRegion neighbourRegion, bool isFlying) 870 protected ScenePresence CrossAgentToNewRegionAsync(ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, GridRegion neighbourRegion, bool isFlying, string version)
871 { 871 {
872 ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); 872 ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize));
873 873
874 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Crossing agent {0} {1} to {2}-{3}", agent.Firstname, agent.Lastname, neighbourx, neighboury); 874 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Crossing agent {0} {1} to {2}-{3} running version {4}", agent.Firstname, agent.Lastname, neighbourx, neighboury, version);
875 875
876 Scene m_scene = agent.Scene; 876 Scene m_scene = agent.Scene;
877 877
@@ -945,7 +945,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
945 agent.SendOtherAgentsAvatarDataToMe(); 945 agent.SendOtherAgentsAvatarDataToMe();
946 agent.SendOtherAgentsAppearanceToMe(); 946 agent.SendOtherAgentsAppearanceToMe();
947 947
948 CrossAttachmentsIntoNewRegion(neighbourRegion, agent, true); 948 // Backwards compatibility
949 if (version == "Unknown" || version == string.Empty)
950 {
951 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Old neighbor, passing attachments one by one...");
952 CrossAttachmentsIntoNewRegion(neighbourRegion, agent, true);
953 }
954
955 AgentHasMovedAway(agent, false);
949 956
950 // the user may change their profile information in other region, 957 // the user may change their profile information in other region,
951 // so the userinfo in UserProfileCache is not reliable any more, delete it 958 // so the userinfo in UserProfileCache is not reliable any more, delete it