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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs6
1 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index 833b64a..9c45fd2 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -126,11 +126,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
126 string filename = string.Format("{0}{1}_{2}.xml", path, inventoryItem.Name, inventoryItem.ID); 126 string filename = string.Format("{0}{1}_{2}.xml", path, inventoryItem.Name, inventoryItem.ID);
127 string serialization = UserInventoryItemSerializer.Serialize(inventoryItem); 127 string serialization = UserInventoryItemSerializer.Serialize(inventoryItem);
128 m_archive.WriteFile(filename, serialization); 128 m_archive.WriteFile(filename, serialization);
129
130 UUID creatorId = inventoryItem.CreatorIdAsUuid;
131 129
132 // Record the creator of this item 130 // Record the creator of this item for user record purposes (which might go away soon)
133 m_userUuids[creatorId] = 1; 131 m_userUuids[inventoryItem.CreatorIdAsUuid] = 1;
134 132
135 m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids); 133 m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids);
136 } 134 }